DISCLAIMER: THIS IS A SUGGESTION FOR NERFING THEM, BUT IS ALSO A RANT
Recently I made the *shocking* discovery that, in fact, items that give Strength II buff upon holding, do in fact, deal more damage that normal weapons. Shocking, I know. Anyways, this is about the most insane thing I've ever seen. First of all, items with strength naturally degrade armor. Now, of course, this would be a good thing because it makes fights end quicker when they can sometimes last like 14,000 years. BUT BUT BUT, you have to realize that for players with no unbreakable armor, or very little, it's next to impossible to win or survive a fight against a player that has many SVAS, SSVS or whatever you want to call them. Now, of course you're saying, "Manacube does this on purpose to encourage people to buy cubits/crates," but you have to realize this is less about the "P2W" aspect and more about balancing the game. Example: A legendary helmet with protection 4 netherite (your average player) takes about ONE HEART of damage from a Super Mushroom Sword, one of the most common SVA swords. That is, quite frankly, a lot of damage.
THIS IS A BALANCING ISSUE
This isn't a P2W issue, it's a balancing issue. Strength 2 swords are just too powerful.
THANK YOU FOR LISTENING TO MY RANT
Recently I made the *shocking* discovery that, in fact, items that give Strength II buff upon holding, do in fact, deal more damage that normal weapons. Shocking, I know. Anyways, this is about the most insane thing I've ever seen. First of all, items with strength naturally degrade armor. Now, of course, this would be a good thing because it makes fights end quicker when they can sometimes last like 14,000 years. BUT BUT BUT, you have to realize that for players with no unbreakable armor, or very little, it's next to impossible to win or survive a fight against a player that has many SVAS, SSVS or whatever you want to call them. Now, of course you're saying, "Manacube does this on purpose to encourage people to buy cubits/crates," but you have to realize this is less about the "P2W" aspect and more about balancing the game. Example: A legendary helmet with protection 4 netherite (your average player) takes about ONE HEART of damage from a Super Mushroom Sword, one of the most common SVA swords. That is, quite frankly, a lot of damage.
THIS IS A BALANCING ISSUE
This isn't a P2W issue, it's a balancing issue. Strength 2 swords are just too powerful.
THANK YOU FOR LISTENING TO MY RANT