Hey guys, I was just thinking of writing an article, so that those who are looking too become A+ builders or just better builders in general might understand what is required too become a successful builder and too build in a 'creative' way. There is a number of different factors contributing towards the way one builds, of course, there is the creative side of being a good builder, but you need too know the basics when it comes too building.
Being a previous T1 builder, I would like to explain the things I would personally cover when trying too build, I would like too make it crystal clear, that WE or World Edit isn't needed too build something pleasing too the eye, it just fastens the process in which it takes you too build, but anyway.
The first thing I would like too cover is the organics side of a build, adding things such as small hills, grass, trees and so on, can greatly improve the overall outcome of your build. It adds a different aspect too just making buildings and other structures. Adding things like grass and such, makes a build look less plain than just building however many structures.
Secondly, the shape of things of your structures.. So many times do people go with the easiest shape, being a square or a cube.. Mix it up a bit, making a sphere building, circular building or just a random shape will always look more appealing than a structure based around a square.
For those who do not know how too make a basic circle:
Colour scheme and block types is the last thing I will talk about. When making builds, it's important too make sure you pick a certain amount of blocks, make sure it's a specified amount and do not succeed this amount. This goes for both things such as full scale cities and just big singular builds, your block selection is extremely important. It makes no sense making a build with over 100 different block types, as there is no co-ordination within the build itself. Hence why in most builds and successful builders limit there builds too a specific amount of blocks, around 5-6 blocks will do just fine. In my case, I usually pick 2 stone/wood type blocks, 2 coloured typed blocks like different coloured stained glass and lastly, the glass colours. Make sure that these colours look well together, and don't use the same block too often, otherwise the build doesn't look well co-ordinated, for instance, you could make the best looking structure, covering detailed walls, flooring, interior and exterior. But if that build consists of basically all cobble stone, this will ruin the build immediately.
When you've covered all these aspects, you will be able too build things similar too these, I'm not the best of builders, but I'm also not the worse, anyway. Take a look for yourself and you're ALWAYS welcome too ask of my assistance, I'm usually in the creative server.
Images of my last build:
OH AND FOR ARCKRAI, YOU'VE TOO ALSO HAVE "swigityswog" LIKE HIM!
Being a previous T1 builder, I would like to explain the things I would personally cover when trying too build, I would like too make it crystal clear, that WE or World Edit isn't needed too build something pleasing too the eye, it just fastens the process in which it takes you too build, but anyway.
The first thing I would like too cover is the organics side of a build, adding things such as small hills, grass, trees and so on, can greatly improve the overall outcome of your build. It adds a different aspect too just making buildings and other structures. Adding things like grass and such, makes a build look less plain than just building however many structures.
Secondly, the shape of things of your structures.. So many times do people go with the easiest shape, being a square or a cube.. Mix it up a bit, making a sphere building, circular building or just a random shape will always look more appealing than a structure based around a square.
For those who do not know how too make a basic circle:
Colour scheme and block types is the last thing I will talk about. When making builds, it's important too make sure you pick a certain amount of blocks, make sure it's a specified amount and do not succeed this amount. This goes for both things such as full scale cities and just big singular builds, your block selection is extremely important. It makes no sense making a build with over 100 different block types, as there is no co-ordination within the build itself. Hence why in most builds and successful builders limit there builds too a specific amount of blocks, around 5-6 blocks will do just fine. In my case, I usually pick 2 stone/wood type blocks, 2 coloured typed blocks like different coloured stained glass and lastly, the glass colours. Make sure that these colours look well together, and don't use the same block too often, otherwise the build doesn't look well co-ordinated, for instance, you could make the best looking structure, covering detailed walls, flooring, interior and exterior. But if that build consists of basically all cobble stone, this will ruin the build immediately.
When you've covered all these aspects, you will be able too build things similar too these, I'm not the best of builders, but I'm also not the worse, anyway. Take a look for yourself and you're ALWAYS welcome too ask of my assistance, I'm usually in the creative server.
Images of my last build:
OH AND FOR ARCKRAI, YOU'VE TOO ALSO HAVE "swigityswog" LIKE HIM!
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