Hey,
as of now parkour is dying out. Many people reached god rank and some even Champion rank. There is nothing else to do. So i was thinking parkour could be extended with some features that would people still give the motivation to grind.
Right now, parkourers can just get cubits by collecting...
Builders: nickclosed, BluePottwal
Plot: /plot h nickclosed 11
Jumps: 104
Checkpoints: 8
I am submitting this so it gets looked at by the end of the year. Have fun <3
Builder: BluePottwal
Plot : /plot h Stickhorse or /plot h BluePottwal 7
Difficulty: Easy
Jumps 33, Checkpoints 3
Made a new head for this map. Also restructured the shirt texture. It now is less random. Enjoy :D
Builders: nickclosed, BluePottwal
Theme: Spider Nest
Difficulty Medium (as I got no clue for dropper difficulties this is kindof a variable point)
Plot: /plot h BluePottwal 18
After I realized that i did not post this thread in the right place I am too lazy to upload the pictures again :D
Disagree. Champion should be something special that very few people can get. So i would not be in favour of a reduction of costs for Rankups. However the reset idea with the star is nice.
In my opinion parkour does not belong to 1.9+.
Some people may argue that 1.12 is still okay, but having parkour for 3 years now with about 5000 hours of playtime over all servers i can say, that 1.8.9 has the best feeling for parkour.
There are 4 main types of parkour:
1. Segmented: Maps...