A lot of the jumps in this map are repetitive, there are many different blocks and variations of jumps that you should try to incorporate into the map to make it more varied. I think the theme is a little unoriginal too. Good effort though!
I love the overall look of the map but I'm not a big fan of how detached the parkour is outside the front of the house. I feel like it should be better integrated into the build such that it doesn't look like a bunch of random blocks.
Sadly, this theme is pretty generic and something similar has been done already. Along with this, the parkour is lacking depth with the majority of structures being 2D. Also, try and vary the jumps a bit more.
Personally, I found the build a little underwhelming in terms of scale. The concept is nice but could've been executed better. As for the parkour, i think it's best suited as an easy map provided the random double neo -0.5 is nerfed.
Very striking and unique in its appearance, had a quick look at some of the parkour and I personally think the difficulty would be better suited at Insane level.