Factions Season 23

CullanP

Admin | Software Engineer
Admin
CullanP
CullanP
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Oct 2, 2020
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#1



SEASON INFORMATION:mc_387-0:

RELEASE DATE: APRIL 16TH (SATURDAY) @ 2:00PM EASTERN
Faction Max Members: 5
Faction Roster: 20
Faction Max Alts: 30
Power per player: 400
Shield Length: 18 hours
Corners per faction: 1
Cannon Speed: 3 seconds
Buffer Limit: 15 chunks
Map Length: 3 Weeks (+1 week limbo)
Grace Period: 7 Days - Ending Saturday April 23rd
First 10 minutes: PvP Immune
First 30 minutes: Fly disabled
First 60 minutes: Random TP/wild disabled
First 60 minutes: Speed disabled
First 3 days: Cubit Shop is disabled (except rank purchases)
First 3 days: Gkits and equivalent kits are disabled
First 6 days: No Spawner Tax
First 7 days: No Powerloss
First 7 days: No raiding/explosions

----------------------------------------------------------------
Total Worlds: 4
Overworld: 4000x4000 (Flat)
Nether: 3000X3000 (Flat)
Moon: 3000x3000 (Flat)
Mars: 3000x3000 (Flat)
----------------------------------------------------------------

1200+ Cubit Payouts
Week #1 - Grace
Farming Top Leaderboard (/farming)
#1 - 50 Cubits
#2 - 25 Cubits
#3 - 10 Cubits

Week #2 - Raiding
Factions Top Leaderboard (/f top)
#1 - 250 Cubits
#2 - 175 Cubits
#3 - 75 Cubits
#4 - 50 Cubits
#5 -25 Cubits

Week #3 - Raiding
Factions Top Leaderboard (/f top)
#1 - 250 Cubits
#2 - 175 Cubits
#3 - 75 Cubits
#4 - 50 Cubits
#5 -25 Cubits

Week #4 - Limbo
There will be no payouts during the final week, this is a time to just relax, pvp, take part in events and prepare for the next season.


UPDATES:mc_138-0:

➤ Added banana crate
➤ Outpost rewards have been changed from hourly rewards to giving out shards every 10 minutes (200 shards per 10 minutes)
➤ /f booster rewards have been split up to smaller amounts to allow for more purchases throughout the map (Same cost, but more upgrades)
➤ Envoys now run every 6 hours instead of every 8 hours
➤ Envoys will now run for a max of 10 minutes instead of 5 minutes
➤ Removed 15 second cooldown between picking up envoy crates
➤ Fixed an issue that caused redstone to be out of order causing cannons that rely on order to not work properly
➤ Fixed an issue that caused pistons to not always push sand in cannons causing them to skip ticks
➤ Fixed an issue that caused pistons to sometimes be skipped when pulsed fast
➤ Heavily improved cannon performance by limiting the number of sounds sent when a large number of tnt explodes
➤ Fixed an issue that could cause the hitbox height of sand to be wrong at times when coming out of dispensers
➤ Improved how sand/TNT visually looks when coming out of cannons (They were in the wrong locations before when applying a lot of velocity visually)
➤ Improved how redstone stores directions each tick to further improve performance of cannons
➤ Improved performance of spawners
➤ Improved performance of genbuckets

QOL Updates :mc_145-0:

➤ Made a new menu to show both /f boosters and /f upgrades in a single menu when using either command

BUG FIXES :mc_e_60:

➤ Fixed an issue allowing white scrolls to be used infinitely
➤ Fixed envoy showing wrong start time after ending

F TOP UPDATES

➤ Spawners will no longer start at 10% of value when placed and will instead take 24 hours after placement before gaining value starting from 0% -> 5% -> 10% -> 25% -> 50% -> 100% (It will take 5 days to reach max value)
 

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