Search results

  1. MCBYT

    Accepted Pokemart (V2)

    Only took me 5 months and 2 weeks to resubmit this, no biggie. Username: MCBYT Map Name: "Pokemart" /plot h MCBYT 1 Medium map. 43 jumps.
  2. MCBYT

    What gamemode are you playing

    Parkour for the win, KitPvP as my second gamemode. Thinking of getting into Skyblock/Prison/Islands but not sure when.
  3. MCBYT

    Favorite Candy Bar

    Hammonds "More S'Mores" Milk Chocolate Candy Bar. I've never seen it anywhere other than at Michaels and it makes me sad because I go there like once a year. https://hammondscandies.com/products/more-smores-milk-chocolate-candy-bar
  4. MCBYT

    pls don't shank me

    pls don't shank me
  5. MCBYT

    Closed Dimensions/Medium

    -1. The parkour is all very floaty and repetitive, the build is plain, blocky, and unoriginal, and although the Dimensions theme is original, there have been many maps themed around the end, nether, and floating islands in the overworld.
  6. MCBYT

    Accepted Apocalypse - Medium (Resubmission)

    +0.5. The Medium difficulty is definitely more suitable for this, although I still think this would've been fine as a difficult easy. I do agree with Smxthie's point about the build, though, it seems very chaotic, and although this does fit the whole "apocalypse" theme and I totally understand...
  7. MCBYT

    Rejected Roller Coaster - Medium

    -0.5. The theme is original, but the build is rather plain. It's also on floating islands, which are a big no-no in terms of originality, and the parkour is very reliant on ladders making it seem repetitive.
  8. MCBYT

    Rejected Pigman / Medium

    -1. The build is that sort of blocky, "3D pixel art" type of build which staff have said is unattractive. Also, the sword looks too short. The theme isn't very original either, as there are TONS of Minecraft mob builds looking like this (Snowman, Creeper, Ghast, Blaze, Bunny, Shulker...
  9. MCBYT

    Accepted Spyro - Medium

    +1. The build is very nice and accurate, so great job on that. The parkour is extremely varied and original, but that means it can be a bit confusing and difficult at times. Still, nothing too bad. The theme is mostly original, there's one other Spyro map but not of Spyro himself.
  10. MCBYT

    Rejected Beat

    (based on the character Beat from the game Jet Set Radio) Username: MCBYT Map Name: "Beat" /plot h MCBYT 6 Expert map. 87 jumps. As this is the first expert map I've built, and I've only played 3 expert maps by other players, there might be a few issues with this. The parkour isn't the most...
  11. MCBYT

    Accepted Minion - Easy

    +0.5. The sword looks out of place and the spawnpoint looks boring, but the actual minion build is rather nice. The parkour is of a perfect length for easy, the jumps are varied, and it's not too hard. Lastly, the theme appears to be original, according to the parkour list.
  12. MCBYT

    Rejected Hot Chocolate - Medium

    -1. The build isn't bad, but it's very similar to Mug by Aloro (easy map, second page). The theme has the same issue. The parkour is a good difficulty and length, but it's a fair bit repetitive.
  13. MCBYT

    Accepted Moe's Tavern - Insane

    TL;DW - Nice build, nice theme, parkour is too easy for an insane, little bit repetitive (try removing some of the ladder jumps and replacing with head/flower pot), MASSIVE SKIP (see video)
  14. MCBYT

    Accepted Chocobo - Hard

    I agree with @xMika. The build is very nice and accurate, as well as the theme being original, but the parkour is both too difficult and too confusing (I read the signs ;)) for a hard. I assume anyone doing expert/insane maps has an IQ above 150 though so they probably will know what to do
  15. MCBYT

    Accepted Terbea

    Thank you so much, stupid mistake by me with the skips. I'll work on the signs/parkour variation, I agree that there are a few parts that could be improved. As for the build, I'll see what I can do; I don't have too much room while keeping the scale accurate, but I'll experiment with a few...
  16. MCBYT

    Accepted Terbea

    I just checked it out and you're right, I forgot to spruce up the left arm/bird. I've fixed the small skip now, added two more guide signs, and added a jump (just because). Hopefully you'll like it better now, thank you so much for the feedback!
  17. MCBYT

    Rejected Spiral Islands [Medium]

    To add on to the issue of the theme, the parkour is fairly repetitive, being mostly normal block jumps. However, I do think the build has been done very well, so good job!
  18. MCBYT

    Rejected SWORD IN THE STONE [medium]

    -1. The build is decent at best (in my opinion) and the parkour is very repetitive. I do like the theme though, and it seems original.
  19. MCBYT

    Rejected DisneyPK / Expert

    -1. There's already a map based on the Disney Castle (the aptly named DisneyCastle by Mel, fishy1980, and Brandi). This build is definitely better in my opinion, but the similarity in theme alone makes this an unlikely map to be accepted. The parkour is rather nice, though. If you are ever...
  20. MCBYT

    Rejected Pandora / Hard

    -1. The build is nothing particularly special and the theme includes floating islands (the single most overused theme). The parkour is extremely repetitive with only normal block jumps.