Search results

  1. MCBYT

    Rejected Octa-Squid | Hard/Expert

    +0. I think it would do well as a hard, just a rather long one. The parkour is a bit repetitive in some areas, but overall not too horrible. The build isn't bad, although the block variation could use a bit of work. However, the theme isn't particularly original; there are 3 squid maps and 1...
  2. MCBYT

    Rejected HerobrineStatue [Hard]

    I think what distinguishes normal 3D from 3D pixel art is the presence of depth. Your build has the exact same dimensions all around, as it's just blocky. It could be done well, in my mind. And either way, it would make the map much more unique and original. A map with literally the EXACT SAME...
  3. MCBYT

    Rejected Honey Bee [Easy] (Updated) {Luci told me to revamp it}

    -1, again. The jumps are all still floating. I noticed you have changed a few jumps, like removing the ladders and adding a brewing stand, but it could still use quite a bit more variety.
  4. MCBYT

    Rejected Ruinous Mine By Shio12 (Easy)

    -1. A little bit repetitive, you do change up the jumps but it's like 5 normal, 6 ladder, 3 slime, 6 normal, 5 ice, etc. The parkour is also all floating, and the main build has very little parkour in it; you can't even see it for most of the parkour. Lastly, the theme isn't very original as...
  5. MCBYT

    Rejected Stonks Man By robdarober

    -1. Jumps are very repetitive (mostly normal/ladder), the map is basically just a black wall except for a messy line across the top middle (which I think are the arms) and the face, which is also flat. I do think that the difficulty is suitable though, so try to focus on the build/variety and...
  6. MCBYT

    Rejected Saturn V [Insane]

    I agree with what Tas said; overall, the parkour is very good (including difficulty and variation), the build is a bit blocky but still pretty good, and the theme is slightly unoriginal but the way you implemented it is original. +1, good luck!
  7. MCBYT

    Accepted Throne Room by Cashisgr8 (Easy/Medium) (updated)

    I've just found a skip in your map. You can jump straight from the ice to the end (on the left), skipping 13 jumps. This can be easily fixed by adding a barrier wall under the correct path to block any access from below the intended parkour.
  8. MCBYT

    Rejected Honey Bee [Easy] (re-did thread)

    Not sure why this didn't post earlier today, sorry for the late review (might've been internet issues that I didn't notice). -1. A lot of the jumps are floating outside of the bee, so I suggest trying to stick them to the sides of the bee. Also, the map is mostly normal block jumps which isn't...
  9. MCBYT

    Rejected Tube - Insame Map

    Not sure, we'll have to see what the outcome of the map is.
  10. MCBYT

    Accepted Throne Room by Cashisgr8 (Easy/Medium) (updated)

    +0.5. This would be good for a medium, but easy is definitely not suitable. There's one jump I noticed (from the ladder to the "rip w-tappers" block) that's a bit too hard for a medium though, so you could try to nerf that. The build isn't bad, but you haven't changed anything since the previous...
  11. MCBYT

    Rejected Tube - Insame Map

    Because I suck at parkour and was able to do everything first try without speed (except for one jump which took like 40 tries, but that's because I wasn't doing it right)
  12. MCBYT

    Rejected HerobrineStatue [Hard]

    I think what distinguishes normal 3D from 3D pixel art is the presence of depth. Your build has the exact same dimensions all around, as it's just blocky, but a normal build would have been chiseled to have rounder edges and look more fluid. I understand you're modelling it after Minecraft, but...
  13. MCBYT

    Rejected HerobrineStatue [Hard]

    I don't understand it much either, that's just the terminology I've heard used (I'll see if I can find the post I got the phrase from). It'd still most likely be denied for other theme-related reasons, though.
  14. MCBYT

    Accepted Storage - Expert

    I'm not sure what fence you mean, but here's a video explaining it. It skips 5~ jumps, one of which is a cross neo.
  15. MCBYT

    Accepted Traffic - Hard (donator)

    +0.75. Theme is a bit unoriginal, as there are a lot of vehicle maps, but none that look like yours AFAIK. Good build, good parkour, and good luck!
  16. MCBYT

    Rejected HerobrineStatue [Hard]

    -1. This type of map is considered a 3D pixel art, which isn't allowed.
  17. MCBYT

    Accepted Storage - Expert

    As Tas said, walls and ceiling are a bit bland. The parkour is suitable for an insane. However, I found both a skip and impossible jump (I think) in the same spot. Slab - slime - gate seems impossible, slime - wall - wall is skip.
  18. MCBYT

    Rejected Pennywise by piebrian5- Medium

    +0.25. I see that you improved the parkour/build a bit, but I still think it could be done better, like moving the parkour to the back so it doesn't cover Pennywise or fixing the balloon (balloon's size is all off and the black curve doesn't really do much). The theme, as mentioned before, is a...
  19. MCBYT

    Rejected Tube - Insame Map

    -1. This seems rather similar to Pipe (in terms of build/theme), and the inside of the tunnels remind me of another map as well, so I wouldn't say the theme is particularly original. The build has nice block variation, but as the shape is just 6 cylinders, it's very hard to make it look...
  20. MCBYT

    Melons or catci , which is more profitable?

    If you're willing to stay active the entire time you're farming, melons. Otherwise, cactus for sure.