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  1. Billybo10000

    Rejected Green Bird - Easy

    This map needs checkpoints if you want it on easy. And not sparse checkpoints. Easy, means you have to have some pretty silly amounts of checkpoints on a course. Have one at maybe each corner of the bird, because without checkpoints, this map is unfair to easy players. ~ Billy
  2. Billybo10000

    Rejected [Easy] Soda Parkour

    This map has been rejected! Sadly, for the concept, I felt it was a little lack-luster. The tops of the cans were great, and the one pepsi logo was nice, but the parkour felt easier than cake... That says a lot. Also, I'd recommend a darker shade of brown, or even a darker black colour for the...
  3. Billybo10000

    PLEASE READ - Restarting Section.

    This was actually done, not for that specific reason actually, but literally because we had about 12 pages of rejected maps from now to 2014. As Tenshi said up there in her little post, we unclogged the parkour forums of the rejects. Also, I would rather people make mistakes, since that's the...
  4. Billybo10000

    Rejected Nintendo 64 (Mario) Hard/Extreme Parkour!

    The barriers do not work at their job. I can drop from the piston by the first fire flower, all the way to the parkour AFTER the Mario Block. Not only that, but you can land on the barriers and use them to go for a joy ride around the course. My recommendation, next time you submit a course...
  5. Billybo10000

    Rejected Nintendo 64 (Mario) Hard/Extreme Parkour!

    Damn, you put my mario block to shame with those textures... Then again, I was going modern, you were going classic ;)
  6. Billybo10000

    + Ideas. PLEASE READ

    Hydro is no longer a staff member, as far as I am aware, so that is a moot point. You implied in your post that the staff currently was not sufficiently capable, by saying you wanted "New Staff." I would watch how you phrase your words so your actual idea does not get lost in context. Also...
  7. Billybo10000

    Rejected Wither Parkour (Expert) by SwiftLee and RobotzMan

    While the parkour is fairly solid, I am rejecting it, on the basis of complete and utter barrier spam. While the map is well done, I hit myself on barriers a lot more than any player should and it only served to irritate me, knowing that I failed a parkour, not because of my skills, but...
  8. Billybo10000

    Accepted New Ship of thousands, 90% Revamped. Now Named Fleet Battle

    Your map has been accepted! However, it is being moved to the Insane section, rather than the expert section! You provide a fun filled theme that does not stray away from the source material, while providing some tough parkour. ~ Billy
  9. Billybo10000

    Accepted Nintendo Parkour!

    Congratulations, your map has been accepted! It fits perfectly into the niche sort of map we need for the new Nintendo Row, for obvious reasons. Although, you missed out on Metroid, Fire Emblem and DK... Just saying... ~ Billy
  10. Billybo10000

    Accepted Nintendo Parkour!

    Not judging, but you are re-using your Yoshi egg from an old map, and there's already a Mario Block map on the server. The rest looks nice. Just things to think about before I judge it tomorrow. ~ Billy
  11. Billybo10000

    WILL I EVER GET MY FORUM RANK CHANGED TO MOD? FIND OUT NEXT WEEK!

    WILL I EVER GET MY FORUM RANK CHANGED TO MOD? FIND OUT NEXT WEEK!
  12. Billybo10000

    Rejected /warp Barriers

    Sadly your map has been rejected! Reasons for this include: Your map consists almost entirely of barrier block jumps, yet you want it to be a hard map? If you want to create a good hard map, you need to use a variety of parkour, in order to show that you know how to make a cohesive, difficult...
  13. Billybo10000

    Accepted [Easy] NES Parkour

    Your map has been accepted! Congratulations! I enjoyed the simplistic nature of the level, not being too crazy, yet still having the charm to be a fun little entertaining easy. Well done! ~ Billy
  14. Billybo10000

    Rejected Storm Parkour!

    Sadly your map has been REJECTED! Reasons for this include: It is not always evident where the player needs to go. It is easy to get confused and or lost in this parkour. Far too many barriers. I constantly kept bumping into barriers at every turn. It also did not help that you had a section...
  15. Billybo10000

    Rejected Hard Map Submission - Gaming Room

    Your map has been placed in the reviewing stage. Pretty much, if you PM me about this map while it is in this state, it will be rejected! We will get back to you soon. ~ Billy