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  1. GamersDecision

    Rejected Anonymous - Medium (Re-submission)

    Hey Ninkjeboi! I'm here to give you my review of the map. I am not a map judge, just a casual player who wanted to check out this map. My opinion doesn't affect if the map gets accepted or not, I'm just trying to give helpful advice! Firstly I think this level currently is sadly going to be...
  2. GamersDecision

    Accepted CookingMama - Easy

    Hello Quinny! I'm here to give you my review of the map. Firstly I think this map should be ACCEPTED. Here's why! The theme is GREAT since I don't think there's any Cooking Mama maps currently accepted. The build is GREAT. It is accurate to the theme and very recognizable. The parkour is OKAY...
  3. GamersDecision

    Rejected YakkoWarner - Expert

    Thanks for the critique casey! It is much appreciated. If you at some point have time I would like to see where these exploits are so I could patch them. If the route turns out to be a big problem I can turn the difficulty down to a hard and plan a better route.
  4. GamersDecision

    Accepted FriendlyMu - Easy

    GamersDecision FriendlyMu /plot home GamersDecision Difficulty: Easy Jumps: 26 Checkpoints: 4 This is a friendly enemy from Final Fantasy IX.
  5. GamersDecision

    Accepted GoalRing - Medium

    Map Creator: GamersDecision Map Name: GoalRing /plot home GamersDecision 2 Difficulty: Medium Jumps: 43 Checkpoints: 3 This is the goal ring from the Sonic series, recurring in lots of different Sonic games. The levels in the games typically end by touching a ring like this.
  6. GamersDecision

    Rejected YakkoWarner - Expert

    GamersDecision YakkoWarner /plot home GamersDecision Difficulty: Expert Jumps: 73 Checkpoints: 4 (One can be taken twice usefully.) This is Yakko Warner from Animaniacs. Thanks to Presidenten for helping me flip the build! The parkour is short for an Expert and I had trouble getting it even...
  7. GamersDecision

    Rejected Geometry Dash Cube - Medium

    Hey bigkirbypuff420! I'm here to give you my review of the map! Firstly I think this level is sadly going to be REJECTED and here's why! The theme of the map is GOOD since there is only one other Geometry Dash level to my knowledge. Good job on that! The build of the map is NOT GREAT. It is...
  8. GamersDecision

    Rejected KingTonberry - Hard

    I have made a few changes to the parkour based on your critique! The build hasn't been changed so far.
  9. GamersDecision

    Accepted Bob-omb Battlefield - Insane

    Hey Pulty! I'm here to give you my review of the map! Firstly I think this level should be ACCEPTED and here's why. The theme of the map is OKAY. There's already a lot of Mario related maps (PIPE and LUIGI as two examples) and even one map from the exactly same game and it is also a level map...
  10. GamersDecision

    Rejected 313 - Insane (UPDATED)

    I appreciate everyone's critique, thank you all for it! I'll try to work on the level more tomorrow and perhaps even start from scratch. This is my first ever attempt in making an Insane map so I completely understand if it's not good or fun. Any help on how to make Insane level difficulty jumps...
  11. GamersDecision

    Rejected 313 - Insane (UPDATED)

    Creator: GamersDecision Map Name: 313 /plot home GamersDecision Difficulty: Insane Jumps: 151 Checkpoints: 8 This is Donald Duck's car from the comics, movies, tv shows and other! The name of the map is based on the car's license plate. The level is difficult and long. UPDATE: I've made...
  12. GamersDecision

    Accepted WigglersNest - Insane

    Hey! I'm here to give you my review of the map! To start things off I really think this level should be accepted, here's why! The theme is somewhat original since the theme of Mario overall is quite used. There however isn't any map exactly like this, so that's good! The build is amazing, it...
  13. GamersDecision

    Rejected Purple Tower-easy

    As JustKyrO said, 70 jumps is WAY too much for an Easy or a Medium level. When making levels that you're trying to get accepted, aim for a jump range of this. Easy: 20-40 Jumps Medium: 40-60 Jumps Hard: 60-80 Jumps Expert: 85-100 Jumps Insane: 120+ Jumps The amount of jumps on your level is...
  14. GamersDecision

    Accepted Nintendo64 - Medium (Resubmission)

    GamersDecision Nintendo64 /plot home GamersDecision 3 Difficulty: Medium Jumps: 45 Checkpoints: 4 The map has been nerfed in multiple ways, making it more fitting for Medium difficulty rather than Hard, while also not making the parkour boring or repetitive. BIGGEST NERFS!! The part after the...
  15. GamersDecision

    Rejected Map Submission

    Hey TheDestroyer7234 ! We already discussed this ingame, but here's my critique of the map! The highest upside is definitely the build! The build is accurate to how a sticky piston looks like and just is appealing to the eyes! As for the Parkour from the first few jumps I played I felt like it...
  16. GamersDecision

    Rejected Nintendo64 - Medium

    GamersDecision Nintendo64 /plot home GamersDecision 3 Difficulty: Medium Jumps: 45 Checkpoints: 4
  17. GamersDecision

    Rejected TimeRelics - Expert (Resubmission)

    Thanks for the info, but I knew this already! :) Thanks for checking my post!
  18. GamersDecision

    Rejected TimeRelics - Expert (Resubmission)

    GamersDecision TimeRelics /plot home GamersDecision 2 Expert Jumps: 92 Checkpoints: 8 Theme: Crash Bandicoot I worked with the critique I was given and tried to make the map better! One of the complaints was that the level was TOO HARD FOR AN EXPERT so I remade the parkour entirely to be MORE...
  19. GamersDecision

    Rejected TimeRelics - Expert

    GamersDecision TimeRelics /plot home GamersDecision 2 Expert Jumps: 78 Checkpoints: 5 Theme: Crash Bandicoot These are the time relics you can obtain in Crash Bandicoot 3 and after. The relics are given to the player depending on how well they do in speedrunning a level! I built them and made...
  20. GamersDecision

    Accepted ShineGate (Resubmission) Easy GamersDecision

    Thank you alexbuffet for the critique! :D It means a lot!