Search results

  1. Yoshidude47

    Rejected TripleNeo - Easy

    Super creative build idea that very much pokes fun at the tried and tired jump types of harder pk maps. Even more with it being an easy xD +1
  2. Yoshidude47

    Accepted Maple - Insane

    Probably the best map of the year, if not all of Manacube. Great build, perfectly challenged pk for an insane. A masterpiece :cool:
  3. Yoshidude47

    Accepted Dragonsreach - Insane

    This build looks SO GOOD but damn idk if this will be too similar to other castle builds... I wish this build the best of luck!
  4. Yoshidude47

    Rejected InBetween - medium/hard

    I'm sorry but I feel this map is unlikely to be accepted. For starters, the overall direction we want maps to be made has changed. If you look in the pinned discussion, you can see the overall number of jumps a difficulty of a map needs. In your case, 259 for a medium is too long, and the jumps...
  5. Yoshidude47

    Accepted Captain Underpants - Medium

    Creator: Yoshidude47 /Plot v Yoshidude47 10 Jumps: 52 Checkpoints: 4 Laffs: Plentiful
  6. Yoshidude47

    Accepted Proto Man | Expert Map

    Map Builders: Yoshidude47 and ParEmesan_Cheese Plot warp: /plot v Yoshidude47 9 Jumps: 77 Checkpoints: 7
  7. Yoshidude47

    Accepted Pit - Insane

    Map builders: Yoshidude47, BluePottwal, beatsbylofi Map warp: /plot v Yoshidude47 5 Jumps: 103 Checkpoints: 11 Intensity: 9.0, nothing harder!!
  8. Yoshidude47

    Rejected Dreamy

    The judges would probably review your map if you followed the submission instructions provided in the pinned post here. And also, the judges aren't terminally online so be patient when you wait for them to look at your map.
  9. Yoshidude47

    Accepted Bowser | Hard

    Map Builders: Yoshidude47, JM4s Difficulty: Hard Jumps: 70 Checkpoints: 11 Warp: /plot v Yoshidude47 7
  10. Yoshidude47

    Rejected Parkour By King_Tije: Tricky Street, Diff Medium or Hard (68 Jumps)

    There's already a few maps that are themed around street scenes, so I find it unlikely that your map will be accepted. If you want to know what themes aren't taken, I'd recommend using This
  11. Yoshidude47

    Accepted Strong Bad | Easy

    Builders: Yoshidude47 & guyseth Jumps: 25 Checkpoints: 2 Plot warp: /plot v Yoshidude47 2
  12. Yoshidude47

    Finished Parkour ArtMap Competition

    Title: Rapunzel Username: Yoshidude47 Plot: /plot v Yoshidude47 Size: 1x1
  13. Yoshidude47

    Finished Parkour ArtMap Competition

    Title: Solitaire Username: Yoshidude47 Plot: /plot v Yoshidude47 Size: 1x2
  14. Yoshidude47

    Finished Parkour ArtMap Competition

    HELL FUCKIN YEA BABY
  15. Yoshidude47

    Finished Parkour ArtMap Competition

    Title: Topographic Username: Yoshidude47 Size: 3x5 Plot: /plot v Yoshidude47 1
  16. Yoshidude47

    Accepted FLDSMDFR - Hard

    Map name: FLDSMDFR (I am so sorry) Map builder: Yoshidude47 /plot v Yoshidude47 8 63 Jumps 6 checkpoints
  17. Yoshidude47

    Rejected Life In The Green- Easy/Medium

    Please follow the map submission format. Judges won't know where to find your build.
  18. Yoshidude47

    What are your map pet peeve's?

    Good thing I learned from Bootz doing this on BDasher LOL
  19. Yoshidude47

    Rejected kermit the frog

    James, before making another map I'd STRONGLY recommend looking at the Manacube parkour map guide from the top forum post, because this map you made is unacceptable. Your second jump is impossible to perform in version 1.8.9, and you use single iron fences, which is an illegal block to use in...
  20. Yoshidude47

    Closed Tottenham

    Mostly because Fully 3D and fleshed out builds provide more opportunity for interesting parkour, and because pixel art is considered too easy to build, which is to more bluntly say "Manacube standards are getting higher"