ancient trial ideas

ChillpandaDotexe

ELITE
chillpandadotexe
chillpandadotexe
ELITE
Joined
Jun 20, 2021
Posts
1
#1
So i've been playing some ancient trials lately. and have some ideas to make it even better.

  1. make it multiplayer. not alot but max 3-4 players. now you might think that this makes it much easier to play but watch point nr 2
  2. downgrade the start. I like the classes but they are to strong from the start. the only reason I use those upgrades is to buy golden apples for the end boss. keep the classes but give them no upgrades/low upgrades. for example:
    • archer with a bow, 64 arrows sword and lether armor
    • warrior with diamond axe, iron armor and a splash health potion
    • tank with iron sword, diamond armor and a shield
  3. make an upgrade/resting place inbetween waves. I know you're supposed to be going wave by wave but face it. as it stands now we just leave 1 enemy alive to heal up automatically and just run to the middle to upgrade when this enemy is slowly following us. so make a place where you can upgrade. possible upgrades could be:
    • enchantments: add 1 lvl of a specific enchantment on your weapon or armor. example if you want protection 4 on your armor you must buy 4 times protection upgrades.
    • repair: as you start off with normal equipment it might be handy to have a repair option. alternatively you could add a free option where you get your starting equipment again.
    • potions: this is self explenetory.
    • specials: golden apple, enchanted golden apple, special arrows, ...
  4. perhaps a 4th class would be nice. I was thinking on a mage. this class could fire fireballs from his wand or heal his allies. but it has a slow fire rate. also no armor.
I think that's it for now. lemme know if you like my ideas.