Rejected Crumbling Prince - Easy

Status
Not open for further replies.
Joined
Oct 26, 2024
Posts
22
Ratings
2
#1
DaCooPotato
Easy
Crumbling Prince
40; -140
48 Jumps 3 Checkpoints
Screen Shot 2024-11-15 at 9.09.38 pm.png

Post automatically merged:

THIS IS A REAL THING! SEARCH IT UP
 

Chimakivic

Member
MVP
JustCallMeYou
JustCallMeYou
MVP
Joined
May 17, 2021
Posts
23
Ratings
11
#2
Please make sure you put in the post on which plot the parkour is in future!
I have playtested your map, heres a review.

I have to disappoint you and tell you this map will be rejected, I am not a map judge, but I can say with full certainty.
First off, the build is lacking. There is not enough detail and variety of block usage in the build, after looking it up I can see what you had in mind, and I have to say the theme is fine, but the build itself lacks detail, try to use different blocks for one surface in your map to improve texturing, and avoid pixel art entirely. I also recommend making your builds bigger, this makes detailing simpler aswell as giving you more freedom in the parkour pathing, allowing you to use the inside of the build for example.
As for the parkour, it is probably lacking even more than the build, it is very repetetive and boring, does not flow at all and overall makes for an awful experience, both for casual players and speedrunning. The parkour mainly relies on ladders, of course, a ladder jump or two is fine, but making this many jumps rely on them makes for repetetive parkour. There is variety elsewhere either, if the jump is not a ladder, it is a very traditional block-to-block jump. For inspiration on how to make the parkour, I recommend looking at some recently accepted highly rated easy maps, such as Nomads, Flamingo, osu! or Stealth-Elf.
The spacing between checkpoints is fine though, good job on that!

Kind regards, Chimakivic
 

Hayleyx

SrMod | Parkour Manager
Senior Mod
Hayleyx
Hayleyx
Senior Mod
Joined
Dec 28, 2019
Posts
1,210
Ratings
513 24
#4
Hello DaCooPotato,

Unfortunately, your map is being rejected.

The theme is original, however, the build is not very descriptive, and is hard to tell what it represents by just looking at it. I would recommend making a larger scale build, so you have room to add more detail and definition.

The parkour is very repetitive, as it's mostly ladders, trapdoors & ice blocks. Try to experiment more with different blocks and items, to create unique jumps, as this will make your map a lot more fun to play, having repetitive parkour can be quite boring.

The difficulty felt more like a medium map, as there were a few tricky jumps and the map is a bit long.

Thank you for submitting your map! We hope to see more maps from you in the future.
sapqhire
 
Status
Not open for further replies.