Rejected Dream's warmup map

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BOEHKOM_

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#1
creator: BOEHKOM_
Dream's warmup map
/plot home BOEHKOM_
Hard or EXPERT

~80 jumps
3 checkpoints and 1 hidden
1.png
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PP
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carvhes

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#2
judges dont like floating parkour, theres no real theme here (and it doesn't match the map name), and no variety in jumps, -1
 

BOEHKOM_

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#3
judges dont like floating parkour, theres no real theme here (and it doesn't match the map name), and no variety in jumps, -1
but how to fix it?
and why here is not variety in jumps?
there are many different types of jumps
 

Blurpyfied

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#4
but how to fix it?
and why here is not variety in jumps?
there are many different types of jumps

First you can look here: https://manacube.com/threads/parkour-list-with-theme.20194/
Second, there is no variety in jumps because you only are using certain blocks, variety standards nowadays are "fence ---> slime ---> ice --> cobble wall --> chest to water neo, etc.
3rd. there aren't many different types of jumps, that's repetitive parkour.


No harsh feelings love, just stating this in a serious way.
 

carvhes

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#6
but how to fix it?
and why here is not variety in jumps?
there are many different types of jumps
you're gonna have to find out how to fix it, that's the fun part of making maps. Also, if this map is rejected, listen to the judge's criticisms, they help a lot.
 

trashthetic

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#8
ignore the haters man this map should be accepted becasue i love dream
bdo is an avid dream stan and would do anything in his power to collab with you. keep up the amazing work king.
 

k_rissy

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#11
Hello BOEHKOM_,

I regret to inform you that your map is being rejected.
There isn't really a main theme to your map, so please make sure you have a specific theme that you can make a proper build out of (For example, a character from a movie or a specific landmark, just to name a couple.)
The build is a bit plain and does not reflect what you were going for. Make sure you have a build that reflects your theme, and has plenty of detail. There is only part of the build present at the start; make sure you have one main build that you base your parkour off of. If your parkour is entirely floating with no main build, the map will be rejected.
The parkour is a bit repetitive with each section, as mentioned above, jumps such as ladders, slabs, and fences are repetitive when used right after another. Make sure you use different types of blocks throughout your entire map. The difficulty of your map is also a bit inconsistent; some spots are easier and some spots are very hard. In addition to this, make sure that you have a clear path for players to follow. There are quite a few places to get stuck here, and that makes the map confusing/frustrating.
 
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