So, first off I’m going to come clean out and say that the eco on kitpvp is weird in a sense. You make more money by gambling a 50/50 chance in coin flipping then going down and grinding kills. All is good with that but when coin flipping and wager dueling are the primary source of making money, that seems strange to me for a kitpvp server.
Diamond team fights seem to be getting more and more common and most players can’t even afford soups or pots for the matter. Pearls are never a thing when on a low budget either, yes you have the kits but they only give you 4 pearls an hour. In team fights you need atleast 8-9 including kiting. Not to even speak of repairing armor, though it may seem cheap for only 1k per item, in fights you that you need multiple repairs, it gets a little bit pricey. Not to mention how fast you fly through soups, An inventory costs you about 10k and you use about 1 per fight (depending on how long it lasts). All these fees total up very quickly.
Some things that can bring the economy back up:
Lowering the price of pots and soups; I know that devs have done this in the past but only by a small margin. $750 for one fire res is crazy to me, 8 kills just to get a fire pot.
Making the amount per kill go up; At manacube’s current state you get 100$ per kill which totals to 10k for every 100 you get, not including kill streaks, you will only have enough money to afford an inventory of soups after 100 KILLS!! That’s mental.
I’m open to feedback from anyone but I think that there should be a change, if enough people upvote I’ll make a suggestion for it.
Diamond team fights seem to be getting more and more common and most players can’t even afford soups or pots for the matter. Pearls are never a thing when on a low budget either, yes you have the kits but they only give you 4 pearls an hour. In team fights you need atleast 8-9 including kiting. Not to even speak of repairing armor, though it may seem cheap for only 1k per item, in fights you that you need multiple repairs, it gets a little bit pricey. Not to mention how fast you fly through soups, An inventory costs you about 10k and you use about 1 per fight (depending on how long it lasts). All these fees total up very quickly.
Some things that can bring the economy back up:
Lowering the price of pots and soups; I know that devs have done this in the past but only by a small margin. $750 for one fire res is crazy to me, 8 kills just to get a fire pot.
Making the amount per kill go up; At manacube’s current state you get 100$ per kill which totals to 10k for every 100 you get, not including kill streaks, you will only have enough money to afford an inventory of soups after 100 KILLS!! That’s mental.
I’m open to feedback from anyone but I think that there should be a change, if enough people upvote I’ll make a suggestion for it.