Factions Season 3

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#1

Our biggest factions update yet! Over 20 new commands & features & a bunch of bug fixes
Big thanks to @xEricL for organizing the feedback from the community for this season

Release Date: February 29th @ 1:00PM EST
Countdown: https://itsalmo.st/factions-season-3-qhh2


| GENERAL INFO:mc_340-0:

Faction Max Members: 25
Faction Max Alts: 50
Power per player: 100
Max Allies: 0
Max Corners per faction: 2
Cannon Speed: 3 seconds
Buffer Limit: 25 chunks
Map Length: 2 months (February 29th - May 2nd)
2 payouts @ end of each month
#1 Faction: $200 PayPal + $100 Giftcard​
#2 Faction: $100 PayPal + $100 Giftcard​
#3 Faction: $50 PayPal + $100 Giftcard​
#4 Faction: $75 Giftcard​
#5 Faction: $50 Giftcard​
Grace Period: 7 Days
First 20 minutes: PvP Immune​
First 30 minutes: Fly disabled​
First 60 minutes: Random TP/wild disabled​
First 60 minutes: Speed disabled​
First 6 days: No Spawner Tax​
First 7 days: No Powerloss​
First 7 days: No raiding/explosions​
Total Worlds: 4
Main World: 6000x6000 (Semi-Flat)​
We are trying out a new semi-flat world generator we created
The Nether: 3000X3000 (Flat)​
Moon: 3000x3000 (Flat)​
Mars: 3000x3000 (Flat)​


| NEW COMMANDS:mc_137-0:

/f perms
Customize every permissions for every role in your faction​
/f vault
Your faction vault is a 2 row private vault that members (or whoever you give permission to) of your faction can access.​
With the introduction of this vault, the server now blocks Mob Spawners from going in player vaults & ender chests, and are now only allowed inside your faction vault​
/f logs
Faction-related actions are now logged and can be viewed with /f logs
The following actions are logged: Roster edits, Player bans, Claim edits, Perm edits, Money deposits/withdraws, Relation edits, Tag edits, Description edits, Promotions, Spawner Edits, and Rank edits​
/f alts
You can now invite up to 50 alt accounts to your faction. These alts will not contribute to power or powerloss, and have limited access to certain features​
/f tnt depositfromclaims
You can now deposit all of the nearby tnt in chests into your faction tnt bank with this new command​
/f bank
Factions can now pool their money together in a central faction bank. The faction leader can edit who can withdraw money from this bank via /f perms. All transactions are also logged via /f logs​
/f invsee
We have removed the /invsee perk from race upgrades & donator ranks as it was deemed to OP.​
VIP ranks can now /f invsee members of only their own faction to see their inventories.​
/fps
A long requested feature - FPS allows you to toggle various client-sided things to increase your FPS performance.​
These include: TNT explosion visibility, Sand falling visibility, Redstone visibility, Piston animations, and Toggle All​
/inspect
Previously a staff tool, all players can now view who broke or placed specific blocks and container edits.​




| NEW FEATURES :mc_120-0:

  • New cannon jar

    Our new jar has significant performance improvements, especially for large-scale cannons, redstone, explosions, entities & collisions.


  • Faction upgrades

    You can now upgrade your factions spawn rate, mob exp multiplier and crop growth rate
    with the /f upgrade command



  • Throwable creeper eggs

    You can now purchase throwable creeper eggs from /shop. You can throw these eggs like a snowball, and wherever they land a creeper will spawn and instantly explode!


  • Progressive /f top spawner valus

    To avoid factions from hiding their spawners in their faction vault until before payout times, spawners placed down will now be only worth 10% of their f top value. This amount will increase by 10% every 12 hours.

    Meaning a spawner will have to be placed down for a total of 4.5 days for it to be worth 100% of it's /f top value.


  • Added all blocks to /printer + optimized/imrpoved printer mode

    Issues with printer mode have been fixed. All /shop blocks have also been added to printer mode


  • Duel Arenas

    Our duel arena setup from KitPvP has been carried over to factions


  • New Item Filter

    Items you filter out with our new /filter plugin is now saved across reboots


  • New coinflip system

    Our latest gambling plugin has been added, allowing u to coinflip both money and cubits.
    There is also a leaderboard/stats, and coinflips no longer interrupt you as they just use chat titles now when playing



  • 7s enderpearl cooldown

  • Splash potions are now faster/smoother



| BUG FIXES / CHANGES:mc_381-0:
  • Gen buckets are now much cheaper
  • Fixed Holy White Scrolls
  • Blocked cobble monsters
  • Items received from server will now drop on ground if inventory is full
  • Fixed sand not falling when shot with a large amount of TNT
  • Fixed mobs sometimes becoming aggressive
  • Fixed /fly restrictions at desert KOTH
  • There is no tax on mining spawners within the first 5 minutes of placing them (incase they're misplaced)
  • Added warm-up time to /f warp and /pwarp
  • Removed thorns enchantment from MVP+ kit armor
  • Temporary immune to fall damage if logged in mid-air
  • Improved vanish plugin for staff members
  • Fixed broken custom enchantments
  • Removed stacked splash potions
  • Fixed exploit allowing players to leave combat by spamming commands/fishing rods
  • Fixed quest points & kilton souls disappearing sometimes after reboots
  • Left-shooting cannons are now properly disabled rather than just a rule
  • Plan on doing our first "Raid Event" this season where first faction to breach through a mega base gets a bunch of rewards
  • NPC's at spawn are now actual NPC's instead of armor stands
  • There are now 4 portals at spawn allowing you to randomly teleport to a location in each of the 4 worlds
 

JustSoDank

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#5
First off HUGE ass thanks to @xEricL for pulling through with a lot of these updates and for organizing a lot of this.

Faction Max Members: 25
This, however @Dacon , concerns me a bit without the addition of /f roster, as the player size of factions has now been halved without any /f roster command. Is there any way either /f roster can be added or that a higher player count could be added to counteract this somewhat? Currently we have 50 person factions and now next season the faction size is going to be half of that, meaning it's going to be hard for larger factions to adjust for next season. With the addition of a /f roster command and/or by expanding the player count (to at least 30, though preferably 35 or 40), this transition would be much smoother.

Overall though, I'm happy with the updates and reset, so thanks for that.
 

Harryyysan

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#10
props to you man hope you can get all this working for next season, season 2 was a bit of a flop, get season 3 to work smoothly and you'll be golden mate. Lets hope some players come back and we get a packed season 2 months is a bittt too long though.
 

Sjomtit

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#11
Hi Dacon i love most of these changes and can't wait for them to hit the live server!
There is one thing though which is kind of a problem at this moment and is not mentioned in the changes above.
The thing i am talking about is the abuse of block value to hit f top.
People are hitting close to 1 billion ftop value purely based on block value which is like almost impossible to raid.
This makes it that ftop is getting pretty boring and not fun to compete against other factions getting in there without taking a lot risk.
Hope to see a change for this next season!
 

IamVexy

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#12
I'm liking everything other than i have 2 issues... 1st is no impalement of /f roster especially after cutting the faction sizes in half. 2nd thing is there is no new way of making money in grace other than cane/keys we need some form of Warzone/Darkzone/Citadel somewhere where pvp is enabled where you can grind Silverfish that sell for a good price making it worth the risk of entering a warzone for the high reward. If you need a better explanation feel free to ask on Discord IamVexy#0001
 

Surge

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#14
Hype :D
 
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#15
Hi Dacon i love most of these changes and can't wait for them to hit the live server!
There is one thing though which is kind of a problem at this moment and is not mentioned in the changes above.
The thing i am talking about is the abuse of block value to hit f top.
People are hitting close to 1 billion ftop value purely based on block value which is like almost impossible to raid.
This makes it that ftop is getting pretty boring and not fun to compete against other factions getting in there without taking a lot risk.
Hope to see a change for this next season!
only spawners contribute to ftop this season