Hub crash?

Flawless

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#1
So, i was in Creative at about 5:28 UST, and i disconnected and couldn't rejoin - the error message told me to restart my MineCraft. So i did, and every time i log into the MineVast server, i automatically crash... if there are any pointers towards fixing this, its not about what platform i am using.
In the spoiler is my Game output, if it is of any use.
Sep 7, 2014 5:25:59 PM net.minecraft.launchwrapper.LogWrapper log
INFO: Loading tweak class name optifine.OptiFineTweaker
Sep 7, 2014 5:25:59 PM net.minecraft.launchwrapper.LogWrapper log
INFO: Using primary tweak class name optifine.OptiFineTweaker
Sep 7, 2014 5:25:59 PM net.minecraft.launchwrapper.LogWrapper log
INFO: Calling tweak class optifine.OptiFineTweaker
OptiFineTweaker: acceptOptions
OptiFineTweaker: injectIntoClassLoader skipped, OptiFine is loaded as a library
OptiFineTweaker: getLaunchArguments
OptiFineTweaker: getLaunchTarget
Sep 7, 2014 5:25:59 PM net.minecraft.launchwrapper.LogWrapper log
INFO: Launching wrapped minecraft {net.minecraft.client.main.Main}
[17:26:01] [main/INFO]: Setting user: xFlawlessxBeast
[17:26:01] [main/INFO]: (Session ID is token:e6c531249493459d948726dbed1108d9:c6db11100fff418a8cd160e820059e32)
Completely ignored arguments: []
[OptiFine] (Reflector) Method not pesent: aji.func_149713_g
[17:26:02] [Client thread/INFO]: LWJGL Version: 2.9.1
[OptiFine]
[OptiFine] OptiFine_1.7.10_HD_A4
[OptiFine] Sun Sep 07 17:26:02 BST 2014
[OptiFine] OS: Mac OS X (x86_64) version 10.5.8
[OptiFine] Java: 1.6.0_26, Apple Inc.
[OptiFine] VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
[OptiFine] LWJGL: 2.9.1
[OptiFine] OpenGL: NVIDIA GeForce 9400 OpenGL Engine version 2.0 NVIDIA-1.5.48, NVIDIA Corporation
[OptiFine] OpenGL Version: 2.0
[OptiFine] Maximum texture size: 4096x4096
[OptiFine] Checking for new version
If on Windows, make sure to provide all of the necessary dll's as specified in the twitchsdk README. Also, make sure to set the PATH environment variable to point to the directory containing the dll's.
[17:26:02] [Client thread/ERROR]: Couldn't initialize twitch stream
[17:26:02] [Client thread/INFO]: Reloading ResourceManager: Default
[OptiFine] *** Reloading textures ***
[OptiFine] Resource packs: Default

Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[17:26:03] [Client thread/ERROR]: ########## GL ERROR ##########
[17:26:03] [Client thread/ERROR]: @ Pre startup
[17:26:03] [Client thread/ERROR]: 1281: Invalid value

[OptiFine] Multipass connected textures: false
[OptiFine] (Reflector) Class not present: ModLoader
[OptiFine] (Reflector) Class not present: net.minecraft.src.FMLRenderAccessLibrary
[OptiFine] (Reflector) Class not present: LightCache
[OptiFine] (Reflector) Class not present: BlockCoord
[OptiFine] (Reflector) Class not present: net.minecraftforge.common.MinecraftForge
[OptiFine] (Reflector) Class not present: net.minecraftforge.common.ForgeHooks
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.MinecraftForgeClient
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.ForgeHooksClient
[OptiFine] (Reflector) Class not present: cpw.mods.fml.common.FMLCommonHandler
[OptiFine] (Reflector) Class not present: cpw.mods.fml.client.FMLClientHandler
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.IItemRenderer$ItemRenderType
[OptiFine] (Reflector) Method not pesent: aqo.getSkyRenderer
[OptiFine] (Reflector) Method not pesent: aqo.getCloudRenderer
[OptiFine] (Reflector) Method not pesent: aqo.getWeatherRenderer
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.IRenderHandler
[OptiFine] (Reflector) Class not present: net.minecraftforge.common.DimensionManager
[OptiFine] (Reflector) Class not present: net.minecraftforge.event.world.WorldEvent$Load
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.GuiScreenEvent$DrawScreenEvent$Pre
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.GuiScreenEvent$DrawScreenEvent$Post
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.EntityViewRenderEvent$FogColors
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.EntityViewRenderEvent$FogDensity
[OptiFine] (Reflector) Class not present: cpw.mods.fml.common.eventhandler.EventBus
[OptiFine] (Reflector) Class not present: net.minecraftforge.event.world.ChunkWatchEvent$UnWatch
[OptiFine] (Reflector) Method not pesent: aji.getBedDirection
[OptiFine] (Reflector) Method not pesent: aji.isBedFoot
[OptiFine] (Reflector) Method not pesent: aji.canRenderInPass
[OptiFine] (Reflector) Method not pesent: aji.hasTileEntity
[OptiFine] (Reflector) Field not present: sa.captureDrops
[OptiFine] (Reflector) Field not present: sa.capturedDrops
[OptiFine] (Reflector) Method not pesent: sa.shouldRenderInPass
[OptiFine] (Reflector) Method not pesent: sa.canRiderInteract
[OptiFine] (Reflector) Method not pesent: aor.shouldRenderInPass
[OptiFine] (Reflector) Method not pesent: aor.getRenderBoundingBox
[OptiFine] (Reflector) Method not pesent: adb.onEntitySwing
[OptiFine] (Reflector) Method not pesent: rw.isCurativeItem
[OptiFine] (Reflector) Method not pesent: add.hasEffect
[OptiFine] Texture size: textures/blocks, 1024x512
[17:26:05] [Client thread/INFO]: Created: 1024x512 textures/blocks-atlas
[OptiFine] Loading texture map: textures/items
[OptiFine] Texture size: textures/items, 256x256
[17:26:06] [Client thread/INFO]: Created: 256x256 textures/items-atlas
[17:26:06] [Client thread/ERROR]: ########## GL ERROR ##########
[17:26:06] [Client thread/ERROR]: @ Post startup
[17:26:06] [Client thread/ERROR]: 1281: Invalid value
[OptiFine] *** Reloading custom textures ***
[OptiFine] Loading custom colors: textures/colormap/grass.png
[OptiFine] Loading custom colors: textures/colormap/foliage.png
[17:26:06] [Client thread/ERROR]: ########## GL ERROR ##########
[17:26:06] [Client thread/ERROR]: @ Pre render
[17:26:06] [Client thread/ERROR]: 1281: Invalid value
[17:26:10] [Client thread/INFO]: Connecting to mc.minevast.com, 25565
[17:26:13] [Client thread/INFO]: [CHAT] >-----------------------------------------<
[17:26:13] [Client thread/INFO]: [CHAT]
[17:26:13] [Client thread/INFO]: [CHAT] Need a server? http://minehost.it
[17:26:13] [Client thread/INFO]: [CHAT]
[17:26:13] [Client thread/INFO]: [CHAT] >-----------------------------------------<
[17:26:13] [Client thread/INFO]: [CHAT]
[17:26:13] [Client thread/INFO]: [CHAT] You have no new mail.
Model: iMac9,1, BootROM IM91.008D.B08, 2 processors, Intel Core 2 Duo, 2.66 GHz, 2 GB
Graphics: kHW_NVidiaGeForce9400Item, NVIDIA GeForce 9400, sppci_pci_device, 256 MB
Memory Module: global_name
AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x8E), Broadcom BCM43xx 1.0 (5.10.91.22)
Bluetooth: Version 2.1.9f10, 2 service, 1 devices, 1 incoming serial ports
Network Service: AirPort, AirPort, en1
Serial ATA Device: Hitachi HDT721032SLA380, 298.09 GB
Serial ATA Device: HL-DT-ST DVDRW GA11N
USB Device: Built-in iSight, (null) mA
USB Device: Keyboard Hub, (null) mA
USB Device: OPM-U06, (null) mA
USB Device: Apple Keyboard, (null) mA
USB Device: BRCM2046 Hub, (null) mA
USB Device: Bluetooth USB Host Controller, (null) mA
USB Device: IR Receiver, (null) mA
I am using Optifine 1.7.10 HD for Mac.
 

Flawless

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#3
its most likely your optifine, I had it installed and I kept crashing
I switched to a non-optifine profile, and its still crashing.
I have gone far into researching this certain problem and it says i don't have much space
in Minecraft left, and everything i do to solve it still ends up the same - Some servers i can play, some i can't. Heres the output i received when i tried without Optifine:
17:56:11] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas
[17:56:11] [Client thread/INFO]: Created: 256x256 textures/items-atlas
[17:56:11] [Client thread/ERROR]: ########## GL ERROR ##########
[17:56:11] [Client thread/ERROR]: @ Post startup
[17:56:11] [Client thread/ERROR]: 1281: Invalid value
OpenAL initialized.

[17:56:11] [Sound Library Loader/INFO]: Sound engine started
[17:56:11] [Client thread/ERROR]: ########## GL ERROR ##########
[17:56:11] [Client thread/ERROR]: @ Pre render
[17:56:11] [Client thread/ERROR]: 1281: Invalid value

I tried it again and i got 5 seconds into the server, but then something i recognized came up: 'Invalid memory access of location 0x0 rip=0x0'
And i was wondering why different errors keep showing at different crashes?
 
Last edited:

Jack

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#7
Well i have a mac and it runs better than shitty windows. Try that one. btw thats a windows. (I love parks and rec). I have had less problems with my mac than my windows. How many skype viruses i get.
Okay but Skype has nothing to do with viruses you may get. And the only "shitty Windows" is Windows 8.
If you are going to talk about not getting viruses on Mac, I have to explain it to you then:
The reason why there are a lot less Mac viruses is because nobody bothers to code them because there are so little Macs compared to how many computers are running Windows.
Also, most people with Macs don't have a lot of valuable information on them. They are mainly used for educational work (essays, research, etc) and media work (images, videos, music, etc)
 

Mix

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#8
Okay but Skype has nothing to do with viruses you may get. And the only "shitty Windows" is Windows 8.
If you are going to talk about not getting viruses on Mac, I have to explain it to you then:
The reason why there are a lot less Mac viruses is because nobody bothers to code them because there are so little Macs compared to how many computers are running Windows.
Also, most people with Macs don't have a lot of valuable information on them. They are mainly used for educational work (essays, research, etc) and media work (images, videos, music, etc)
Dude, macs are less popular than windows because mac is expensive, windows computers are usually cheap and fllimsy.





(I love google) (And gifs, i like gifs)
 

Mix

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#9
I switched to a non-optifine profile, and its still crashing.
I have gone far into researching this certain problem and it says i don't have much space
in Minecraft left, and everything i do to solve it still ends up the same - Some servers i can play, some i can't. Heres the output i received when i tried without Optifine:
17:56:11] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas
[17:56:11] [Client thread/INFO]: Created: 256x256 textures/items-atlas
[17:56:11] [Client thread/ERROR]: ########## GL ERROR ##########
[17:56:11] [Client thread/ERROR]: @ Post startup
[17:56:11] [Client thread/ERROR]: 1281: Invalid value
OpenAL initialized.

[17:56:11] [Sound Library Loader/INFO]: Sound engine started
[17:56:11] [Client thread/ERROR]: ########## GL ERROR ##########
[17:56:11] [Client thread/ERROR]: @ Pre render
[17:56:11] [Client thread/ERROR]: 1281: Invalid value

I tried it again and i got 5 seconds into the server, but then something i recognized came up: 'Invalid memory access of location 0x0 rip=0x0'
And i was wondering why different errors keep showing at different crashes?
Try backing up your resource packs, mods folder, and server list. Then delete your Minecraft folder. If you cant find it.
Mac Users

Go to Finder (in dock)
On the top bar of screen click go and under the dropdown menu click Go to folder

In the text box type /users/(username)/library/application support

Go to your minecraft folder, back up the stuff on your desktop, delete the folder, launch the launcher, then put back your mods, resource packs, and server list.

Its almost the same for windows users, except for some reason its .minecraft

Windows

Open file explorer

Go to the top bar where it says computer or something. It should be the address bar.

Type %appdata%

Go to .minecraft

Back up the files (Mods, Resource Packs, Server List)

Delete the .minecraft folder

Launch the launcher

put back the files

Done
 

Jack

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#10
Dude, macs are less popular than windows because mac is expensive, windows computers are usually cheap and fllimsy.





(I love google) (And gifs, i like gifs)
Well I still find it funny that people pay twice the money for half the specs. You're literally paying $1000 for a nice keyboard and a glowing Apple logo...
Also, I make all my own GIFs (on my perfectly more powerful computer running Windows 7)

Try backing up your resource packs, mods folder, and server list. Then delete your Minecraft folder. If you cant find it.
Mac Users

Go to Finder (in dock)
On the top bar of screen click go and under the dropdown menu click Go to folder

In the text box type /users/(username)/library/application support

Go to your minecraft folder, back up the stuff on your desktop, delete the folder, launch the launcher, then put back your mods, resource packs, and server list.

Its almost the same for windows users, except for some reason its .minecraft

Windows

Open file explorer

Go to the top bar where it says computer or something. It should be the address bar.

Type %appdata%

Go to .minecraft

Back up the files (Mods, Resource Packs, Server List)

Delete the .minecraft folder

Launch the launcher

put back the files

Done
Please don't double post.
It literally doesn't even take 30 seconds to backup Minecraft (not that I'd ever have to):
http://goo.gl/xRmHv0
 
Last edited:

Mix

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#11
Well I still find it funny that people pay twice the money for half the specs. You're literally paying $1000 for a nice keyboard and a glowing Apple logo...
Also, I make all my own GIFs (on my perfectly more powerful computer running Windows 7)



Please don't double post.
It literally doesn't even take 30 seconds to backup Minecraft (not that I'd ever have to):
http://goo.gl/xRmHv0
Yeah but just take out the necessary files.
Also he has a imac so get rid of the glowing logo. Depending on which one you get, the imacs can be pretty powerful. Also my mac will outlive your windows by years.
And im using a laptop.
 
Last edited:

Jack

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#12
Yeah but just take out the necessary files.
Also he has a imac so get rid of the glowing logo. Depending on which one you get, the imacs can be pretty powerful. Also my mac will outlive your windows by years.
And im using a laptop.
I don't use Mods, so here is just Resource Packs and Servers:
http://goo.gl/Ueytxz

Also show me which version you have as I'd like to compare:
http://store.apple.com/us/mac
 

Jack

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#14
Dude, i mean my mac will outlive your computer. I will still have a fully functioning mac but yours will die.
That actually doesn't make much sense.
Why and how would my computer 'die' before yours?

You said you have a laptop, so the chance of you dropping it or having harddrive failure is much higher for your computer than mine.
Also, my specs are probably a lot better than your laptop's, so I won't have to get a new computer for quite some time.
And especially since I keep my computer in a dry place that's not too hot or too cold and I clean the dust out of the case and fans every month, I would say mine will live a lot longer than yours.
 

Mix

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#15
That actually doesn't make much sense.
Why and how would my computer 'die' before yours?

You said you have a laptop, so the chance of you dropping it or having harddrive failure is much higher for your computer than mine.
Also, my specs are probably a lot better than your laptop's, so I won't have to get a new computer for quite some time.
And especially since I keep my computer in a dry place that's not too hot or too cold and I clean the dust out of the case and fans every month, I would say mine will live a lot longer than yours.
I put a ssd in mine a while back. I also am cleaning out my laptop today. Btw i mean your computer will totally crash or have a card malfunction.
Edit: before you say i cheated by putting in a ssd, i did it for performance.
 

Jack

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#16
I put a ssd in mine a while back. I also am cleaning out my laptop today. Btw i mean your computer will totally crash or have a card malfunction.
Edit: before you say i cheated by putting in a ssd, i did it for performance.
I don't know how my computer would 'totally crash or have a card malfunction'
Like I said, if anything, you have a much higher chance of totaling your laptop because you could very easily drop it...
 

Mix

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#20
I don't know how my computer would 'totally crash or have a card malfunction'
Like I said, if anything, you have a much higher chance of totaling your laptop because you could very easily drop it...
Dude its a Mac, and made of aluminum. CNET took a 1,500 pound boulder and dropped it on a macbook pro.