Hey guys, Tenshi here with a new idea to spice skyblock up. ( This could be not for skyblock, but its a cool idea )
Link To Plugin: http://dev.bukkit.org/bukkit-plugins/magicspells/
Link To Spell Help: http://nisovin.com/magicspells/spelllist
Here are some spells!
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Instant Spells
These are spells that are cast instantly. These can be cast either by using the /cast command or by swinging a configurable casting wand.
These are spells that are targeted, either at a monster, another player, or at a point on the ground.
Targeted Entity Spells
These are spells that target an entity, either a monster or a player (sometimes the casting player).
These spells target a block or location.
These are spells that you cast on yourself to give yourself enhancements. They generally have a duration or number of uses. These can be cast either by using the /cast command or by swinging a configurable casting wand.
Link To Plugin: http://dev.bukkit.org/bukkit-plugins/magicspells/
Link To Spell Help: http://nisovin.com/magicspells/spelllist
Here are some spells!
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Instant Spells
These are spells that are cast instantly. These can be cast either by using the /cast command or by swinging a configurable casting wand.
- Confusion Spell - Causes nearby monsters to attack each other.
- Conjure Spell - Conjure materials out of the air.
- Conjure Firework Spell - Conjures fireworks.
- ConjureBookSpell - Conjures a written book.
- CraftSpell - Opens a crafting window.
- Dowse Spell - Find nearby ore or entities.
- Enderchest Spell - Access your ender chest inventory.
- Fire Nova Spell - Summons an expanding ring of fire.
- Food Spell - Restores some of your food meter.
- Forcepush Spell - Pushes all enemies away from you.
- Freeze Spell - Sprays snowballs, slowing enemies they hit.
- Gate Spell - Teleports to a defined location (the spawn point by default).
- Leap Spell - Jump a long distance forward.
- Mana Spell - Restores mana.
- Mark Spell - Marks your current location for later recall.
- Particle Projectile Spell - A customizable projectile using particles.
- Phase Spell - Phase through solid matter to the other side.
- Portal Spell - Opens a portal to your marked location.
- Prayer - Heals yourself.
- Projectile Spell - Fires a projectile and causes a targeted spell effect where it hits. (example: explosivearrow)
- Purge - Kill all monsters and animals around you.
- Recall Spell - Teleports you to your marked location.
- Repair Spell - Instantly repairs your gear.
- Ritual Spell - A spell that requires multiple participants to cast (example: summon)
- Roar Spell - Forces nearby monsters to attack you.
- Throw Block Spell - Throws a block (example: anvil)
- Time Spell - Changes the time of the world. (example: sun)
- Wall Spell - Creates a temporary wall to block your enemies.
- Wither Skull Spell (v3.2) - Fires a wither skull projectile.
These are spells that are targeted, either at a monster, another player, or at a point on the ground.
Targeted Entity Spells
These are spells that target an entity, either a monster or a player (sometimes the casting player).
- Capture Spell (v3.2) - Captures a monster or animal by turning it into an egg.
- Chain Spell - Bounces from target to target.
- Cleanse Spell - Removes effects from a target, like fire and potion effects.
- Combust Spell - Sets the target enemy on fire.
- CrippleSpell - Slow down your target enemy for a short time.
- Destroy Spell - Cause major destruction.
- Disarm Spell - Forces your targeted player to drop their held weapon.
- Disguise Spell - Appear as a monster, animal, block, item, or another player.
- Drainlife Spell - Steal life from your enemy.
- EntombSpell - Traps the target enemy in glass.
- Fireball Spell - Throws a fireball.
- Forcetoss - Throws the targeted enemy into the air.
- Geyser - Create a geyser of water that shoots your enemy into the air.
- Grip Spell (v3.2) - Pull a target toward you.
- Heal Spell - Heal a target player.
- Homing Missile Spell - Summons a magical projectile that chases the target.
- Levitate Spell - Cause a target to levitate and fly where you point.
- Pain Spell - A generic direct damage spell.
- Potion Effect Spell - Applies a potion effect either to the caster or the target. (examples: blind, poison)
- ShadowstepSpell - Teleports you behind your target.
- Silence Spell - Prevent a player from casting spells for a time.
- Summon Spell - Summon another player to your position.
- Stun Spell - Makes a target unable to move.
- Switch Spell - Switch places with the targeted player or creature.
- Switch Health Spell (v3.2) - Switch health percentage with a target.
- Teleport Spell (v3.2) - Teleports the caster to the target.
- UndisguiseSpell - Removes a disguise created by the Disguise Spell.
These spells target a block or location.
- Area Effect Spell - Apply spell effects to all nearby enemies.
- BlinkSpell - Teleports you to your target location.
- Build Spell - Builds a block remotely.
- Explode Spell - Causes an explosion at your target location.
- Farm Spell - Causes crops to grow.
- Forcebomb Spell - Throws enemies away from the targeted location.
- Lightning Spell - Calls down lightning at your target location.
- Materialize Spell - Creates a block at a location. (example: water)
- Paste Spell (v3.2) - Pastes a WorldEdit schematic at a location.
- Pulser Spell - Creates a block that pulses a configured spell until it is gone or destroyed.
- Replace Spell (v3.2) - Replaces certain blocks with other blocks.
- Spawn Monster Spell - Spawns a monster nearby.
- Telekinesis Spell - Activate switches and buttons remotely.
- Transmute Spell - Turns the targeted block into another block.
- Tree Spell - Grow a tree at a target location.
- Volley Spell - Launches a volley of arrows at a target location.
- Zap Spell - Destroys the target block.
These are spells that you cast on yourself to give yourself enhancements. They generally have a duration or number of uses. These can be cast either by using the /cast command or by swinging a configurable casting wand.
- Armor Spell - Get temporary armor.
- CarpetSpell - Walk on a flying carpet of glass. This spell can be glitchy. Use Windwalk Spell as an alternative.
- Clarity Spell [v3.3] - Reduce cost of spells.
- Empower Spell - Empowers your spells to make them stronger.
- FlamewalkSpell - Burn enemies around you as you walk.
- FrostwalkSpell - Freeze water as you walk across it. This spell can be glitchy. Use Waterwalk Spell as an alternative.
- GillsSpell - Lets you breath underwater.
- Haste Spell - Lets you run faster for a time.
- Invisibility Spell - Makes you invisible to monsters and other players.
- Invulnerability Spell - Become invulnerable to damage. (examples: invulnerability, safefall)
- LifewalkSpell - Flowers bloom in your footsteps.
- LightwalkSpell - Lights your path.
- Lilywalk Spell - Walk on water across lilypads.
- Mana Regen Spell - Increases mana regen for a time.
- MinionSpell - Summons a minion to fight for you. Does not work properly
- ReachSpell - Place and (instantly) destroy blocks from a distance for a time.
- ReflectSpell - Causes spells casted at you to reflect back to the caster.
- Resist Spell [v3.3] - Adds resistance to spell damage (such as from the Pain Spell).
- Spell Haste Spell - Reduces the cast time and cooldown of spells for a time.
- StealthSpell - Makes you invisible to monsters.
- Stonevision Spell - Allows you to see through stone.
- WalkwaySpell - Creates a magical walkway that always stays ahead of you. This spell can be glitchy. Use Windwalk Spell as an alternative.
- Waterwalk Spell - Walk across the water.
- Windwalk Spell - Fly through the air.
- Menu Spell (v3.2) - Open a custom inventory menu
- External Command Spell - Create a spell from a command provided by an external plugin.
- Multi Spell - Allows you to create a spell by combining multiple other spells.
- Targeted Multi Spell - A special type of multi spell that only works with most targeted spells.
- Passive Spell - Creates triggers to activate and cast other spells.
- Arrow Spell - Triggers when an arrow lands.
- Bow Spell - Triggers when a bow is fired.
- Dummy Spell - Sometimes useful when creating complex spells. Doesn't actually do anything on its own, and comes in multiple variations.
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- Now I know what you're thinking. "Tenshi, This is too OP!" There are ways to make this non-op, or hard to get. Let me know in the comments what you think! :)
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