So i was working on a map, and I came across several issues. The first, is that I can't seem to find a way to toggle fly. THis is a major issue if you want to test out headhitter momentum. The closest I could find was survival mode, but this also presents issues. One can take fall damage and potentially die. (happened to me). Another issue is that the fall damage literally makes testing and verifying a section on my map physically impossible as the falling cancels out any momentum, which is requierd to make the jump.
Is there a command to toggle off/on fly? And if not, can we please add one or at least an option to disable fall damage? I physically cannot play my map because of a combination of headhitter momentum and a large drop requiring momentum.
Is there a command to toggle off/on fly? And if not, can we please add one or at least an option to disable fall damage? I physically cannot play my map because of a combination of headhitter momentum and a large drop requiring momentum.