More Earth Season 5 Suggestions

Ludiacrous

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Ludiacrous
Ludiacrous
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Joined
Apr 7, 2024
Posts
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#1
Below will be a short list of my suggestions for Season 5 of Manacube Earth. I hope you enjoy reading! I will update this list as time goes by and I get more ideas, there will be some other player's ideas included in this list and I will be giving them credit.

My Suggestions:

1. Change resource world generation- If you grind resource world monster leaderboard, you know the pain of maxing out your sushi hammer/ astrid axe, just for no mobs to spawn for a couple hundred blocks and you lose your streak. Certain mana mobs should spawn in certain area, kind of like how survival/skyblock has, worlds like wolfhaven, burninglands, and icehaven. -Ludiacrous

2. More ways to keep the player base engaged- I have asked a ton of earth players why they have quit/stopped playing, the answer... "Earth got boring after awhile" or "School takes up to much time" The school part is reasonable. What is boring about earth? The answer to that question is simple, not enough engagement. Many earth players build a successful town with friends, do bosses, chat with others. Then just quit. A fix to this would be adding dungeons, or server wide events to help keep players on and active. During the week earth averages a max of about 80-90 a day, even less at night, as low as 38. Even on a really good weekend earth has a max of 110 which is alot, don't get me wrong, but half of the player base is alts. Im rambling so ill stop now.

3. Add more F2P Options- It gets annoying when people constantly say "this server is so P2W!!" or "can I have free stuff" I agree earth, and every other server on manacube is highly P2W, some servers like survival and skyblock have more options to get better armor for completely free, for example, Warden Armor and tools as well as Ender Dragon Armor, both of those sets/tools would make it easier for non P2W players to succeed farther on Manacube Earth.

4. FIX KOTH- I hate joining a koth just to see players standing in a circle not hitting each other, the reason why they do this? They all know that no matter what they are all going to get at least some sort of a reward, Just for participating you get a reward. I feel that there can only be one winner so people are more encouraged to fight it out. Also, make the hill an actual hill, hopefully that would stop people from going in front of a wall and just holding shield so they don't get knocked out. Lastly, get rid of knockback weapons in koth, they are just straight up annoying and no fun when people spam rubber chicken.

5. Players should be able to add Ce's such as inquisitive and Master Inquisitive to axes, and not just swords.

6. Remove "Unbreakable" CE from /ce

7.
Others Suggestions:


  1. "I believe its better to bring back the old style format of the total points leaderboard since many people cant reach the top 5 spots that pay out cubits in the current 6 types of lbs, this would make it easier for new players to grind casually and still get rewarded" -ItsEmi29PB
 
Last edited:
Joined
Jan 15, 2023
Posts
13
Ratings
6 2
#2
Sick suggestions dude, I agree with every single one of these. The engagement part is so real, and it's why i quit for 5 months and came back recently. Koth is also relatable too. It's hard to win KOTH If you have limited svas. F2P options should also be added too, because the only 2 ways of making cubits are buying cubits with money and selling items/svas with cubits. Nice list, highly agree and hopefully we can get this out to the right people!