Accepted Skull Cove / Insane

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Axe44732

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Axetk
Axetk
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#1
One of my last maps done using the original build of JustKyrO
Difficulty: Insane
Jumps: 96
Checkpoints: 7

 

Dubinzi

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Dubinzi
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#2
Giving this a -1
Positives:
  • Parkour is varied
  • Parkour fits the insane difficulty
  • Build is high quality
Negative:
There's only one negative. There are too many barriers. Let me say that again. THERE ARE TOO MANY BARRIERS!
I suffered while playing this map, not just from the difficulty of the jumps, but from how horribly stupid the barriers were.
The following is a list of screenshots of all of the locations where barriers are overused, not properly marked, or are blocking jumps:
  1. http://prntscr.com/ngfb4o
  2. http://prntscr.com/ngfbdt
  3. http://prntscr.com/ngfble
  4. http://prntscr.com/ngfbq6 (In this case it is extremely unclear that there are barriers you need to parkour on)
  5. http://prntscr.com/ngfc6z
  6. http://prntscr.com/ngfcbj (The entrance is not marked)
  7. http://prntscr.com/ngfcm8
  8. http://prntscr.com/ngfd6m This barrier is not marked and interferes with the jump
  9. http://prntscr.com/ngfdfh
  10. http://prntscr.com/ngfdjl It is unclear that there are barriers on the sides of the fence, which may cause players to unfairly miss
  11. http://prntscr.com/ngfe2y
  12. http://prntscr.com/ngfe98 If the player tries to neo, they will fall.
Lastly, the jump down into the eyes of the skull into the end is extremely confusing and I honestly found it by luck. You should direct the player towards the eye once they get on top of the skull.
 

Shinxray

SrMod | Parkour Manager
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Shinxray
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#3
Hoi Axetk,
I'm gonna put your map in reviewing for the following reasons :
-I found your map too hard even for an insane, some jumps are just too hard in my opinion (Like this one : http://prntscr.com/nniyzm, but it's not the only one), and the landmines make your map just too evil, please try nerfing it.
-Like Dubinzi said, there is WAY too many invisible blocks ; it's really confusing, please remove a maximum of them (with like using glass ?) or indicate them, I also think the long invisible part with the black wool is really boring in your map, try removing it or changing it.

The rest seems fine, the theme is not the best theme (There is not Treasure Island themed maps, but I still think there is map with a cclose theme), but it's still good, the build is decent, maybe a bit messy ? And the parkour is varied, but way too hard and confusing like said above.
You have before the end of the month to change your map, if you patch what I said above, I will be happy to accept your map, if Nothing has been made, I will close this submission by default.
Post automatically merged:

Hoi again,
Happy to tell you that your map have been accepted !
You changed most things I asked you, but I still changed some things, because I was scared of the facing with some blocks (piston heads and ckaes), so I changed them. I also nerfed 2/3 jumps and changed some invisible blocks.

Thanks for submitting your map, would be really good to see more maps from you !
 
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