Hey Sxschaa,
Your map has been put into
REVIEWING. The theme is definitely original, as there are no archer-themed maps, well done! The build is absolutely splendid. The attention to detail, complexity, and size are breathtaking, fantastic job! The only thing partially holding back and putting it into reviewing is the parkour. The difficulty definitely fit the insane difficulty, but, there were some issues with it (pertaining to some overly difficult jumps and length). I was really enjoying the map up until the ending part when you're on the arrow's shaft (picture below). I found this part to be repetitive (with most jumps just being dispensers, cobble walls, slime), but, it had some very interesting jumps (ex: the cobble to slime with a fence on it to dispenser). I would suggest making this part more varied like the parkour before it (which was very entertaining and difficult). I definitely felt unsatisfied when I finished the shaft portion and was teleported to the end, I was expecting something more because I was having a great time. We do not reject maps for their length, if it feels like it's right for the difficulty, the length is not heavily considered. But, in this case, I really believe adding more jumps, not to meet the requirement, but to give a more satisfactory ending would definitely bring the map from a good map to a great map. Also, I think nerfing the two jumps I've shown below would be good (I found them unnecessarily annoying but possible) The thread shall be locked, if you need to contact me if you have any questions or if you fixed these minor issues, do so through the forums, discord, or in-game.
Arrow shaft:
Nerfable jumps: