Username: WICKEDMagma
Map name: Wii Remote
Photos of your Parkour:
Plot: /plot v WICKEDMagma (At the far end. Behind the violin.)
Difficulty: Hard
Number of jumps: 69 Jumps & 6 Checkpoints
I built this entire map on my own. I decided not to include the nunchuk or the console in the build, since it would be difficult to integrate the parkour into both or all three of the builds without making the map too long for a Hard map. I might regret this later, but, whatever.
Map name: Wii Remote
Photos of your Parkour:
Plot: /plot v WICKEDMagma (At the far end. Behind the violin.)
Difficulty: Hard
Number of jumps: 69 Jumps & 6 Checkpoints
I built this entire map on my own. I decided not to include the nunchuk or the console in the build, since it would be difficult to integrate the parkour into both or all three of the builds without making the map too long for a Hard map. I might regret this later, but, whatever.
Theme 5/5: This theme is original. There are no maps themed around a Wii remote, or even Wii in general. While there are maps themed around gaming controllers, there is none based specifically on Wii.
Build: 5/5: I'm extremely proud of how accurate my build turned out. I got the shape and proportions mostly correct. The build is very appealing to look at. If someone were to look at the 4th screenshot above, it would take them a few seconds to realize that it's not a real-life Wii remote.
Parkour 4/5: The difficulty of the jumps is consistent and varies throughout the map, but it leans slightly towards the Expert difficulty rather than Hard, especially near the end. Also, the parkour may be a bit confusing near the B button area.
Build: 5/5: I'm extremely proud of how accurate my build turned out. I got the shape and proportions mostly correct. The build is very appealing to look at. If someone were to look at the 4th screenshot above, it would take them a few seconds to realize that it's not a real-life Wii remote.
Parkour 4/5: The difficulty of the jumps is consistent and varies throughout the map, but it leans slightly towards the Expert difficulty rather than Hard, especially near the end. Also, the parkour may be a bit confusing near the B button area.