The team has been focusing on updating all our software to support a multi-server scaling environment. We are 95% done and will be entering beta testing this week. These changes allow us to not be constrained to a playercount cap, or have the need for multiple realms for 1 game.
This is something we've been wanting to do for years, and decided it's either going to be now or we would have to wait till the end of the year due to reset schedules. Unfortunately this means we were not able to release Skyblock in June, which also puts a delay on Survival too, and other game updates. We have big plans to address this, and these plans will be announced in July.
We've also been upgrading our network and hardware, in preparation for big updates soon. This is the reason behind some downtime, and some weird things happening like cubits being disabled for a few hours etc.
Islands Season 6 will be releasing on July 3rd @ 2:00PM EST!
Islands will not have the scaling tech and will be capped to 250 max players as we want to keep it a small community alternative to...