Rejected Articuno - Insane

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carvhes

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#1
Usernames: carvhes, awesoness, and GamersDecision
Articuno
/plot v Articuno
Insane
105 Jumps, 11 Checkpoints
picz:
arti 3.png
arti 1.png
arti 2.png
 

Anacoustic

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#3
Beautiful map, the parkour scares me a little though.... :sob: Regardless great job kiddos <3
 

carvhes

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#4
Beautiful map, the parkour scares me a little though.... :sob: Regardless great job kiddos <3
haha thank you! should have mentioned that this parkour is primarily a consistency test so it might be a little bit... tricky LUL
 

BinLicker

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#5
My only critique is I feel the build could use a tiny bit more texturing because the body is entirely wool
 

carvhes

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#6
My only critique is I feel the build could use a tiny bit more texturing because the body is entirely wool
I thought this too, but the body of the pokemon has really no texturing. Also, I tried out a few blocks and nothing could really blend like I wanted with the light blue wool. I appreciate the idea tho :D
 

k_rissy

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#7
Hello carvhes, awesoness, and GamersDecision,

Your map will now be marked as ongoing; I have reviewed your map and it will now be discussed among map judges. This may take time, so please be patient.
 

carvhes

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#8
ayo good map bro
 

Kiri

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#9
If you can't chain to the second cp, bad
 

k_rissy

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#10
Hello carvhes, awesoness, and GamersDecision,

I regret to inform you that your map is being rejected.
The theme is original, so well done there.
The build is one of the concerns. Overall, while it is semi accurate to what you were going for, there are a few issues;
-The legs are not really accurate to Articuno. They are too skinny and disproportioned compared to the rest of the body. In certain parts, it looks like it was worldedited in.
-The wings are also off. The glass parts feel rushed, and the ice at the end is a bit clumpy.

The parkour has concerns of its own. There are consistency issues with the difficulty; the start of the map is quite easy and needs to be buffed, while there are jumps too difficult toward the end. Some of the chains could also be removed or reworked; there is a lot more room for creative jumps. These sections will be identified below.
1643941618293.png

Most of the parkour on this leg could be buffed.
The next jumps could all be nerfed:
1643942116426.png

1643942292399.png
1643942138428.png

1643942395864.png

Thank you for submitting this map, I would love to see more submissions from you!
 

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