Changes made:
- Smoothened build and made it less "worldedit-y" (kinda)
- Added a head to Arthur
- Reworked terrain to be on a grassy field with "earth spikes" around the rock
- Reworked sword to be more detailed
- Reworked annoying/repetitive jumps
- Changed a few checkpoint locations
Build: Uncrypted
Map name: Excalibur
Difficulty: Expert
Jumps: 82
Checkpoints: 7
Command: /plot v uncrypted 2
Testers: BluePottwal, Xniper03, JustBudge, CHORDILABEBE, ComradeOlaf, frsz, caseyclosed, and CheesyPeanutXL
Screenshots:
Outside
https://prnt.sc/1spbb45
https://prnt.sc/1spbe30
https://prnt.sc/1spbh2a
Inside the rock
https://prnt.sc/1spbm03
https://prnt.sc/1spbpdk
https://prnt.sc/1spbqp3
A few things have been tweaked in the plot after taking these screenshots