Rejected Parkour Course // Sand Temple - Insane

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JinxRaider23

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#1
  • Builder: JinxRaider23
  • Map Maker World: /plot h JinxRaider23 2
  • Difficulty: Insane
  • Jumps: 104
  • Checkpoints: 6
  • Other info: I have made sure that this course is cheat-proof (you can't skip ANY jumps) FYI.
  • Screenshots below:
2017-08-15_11.18.13.png
2017-08-15_11.18.42.png
2017-08-15_11.19.51.png
2017-08-15_11.20.26.png
2017-08-15_11.21.00.png
2017-08-15_11.21.33.png
2017-08-15_11.21.49.png
2017-08-15_11.22.02.png
 
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#2
love the map! i like the jumps, they match insane difficulty, and the style! It fits really well and is not confusing, and is fun to do! GL
 

SpecialOffer

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#4
This is a brilliant parkour feature. Im sure this would do brilliantly on the parkour server within the network. The Build/design is brilliant.
Looking forward to trying this myself.

Good Luck!

-Omnii
 

JinxRaider23

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#5
This is a brilliant parkour feature. Im sure this would do brilliantly on the parkour server within the network. The Build/design is brilliant.
Looking forward to trying this myself.

Good Luck!

-Omnii
Ty :) Have you tried it out ?
 

ThePKFish

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#6
Time for my opinion now!

Hello JinxRaider23! I have looked at your parkour and here is what I think! The build is not very attractive. The sand temple kind of looks like a castle, and that theme is overused. There are way too many barriers on this as well. I do enjoy the parkour but there is one jump that may be impossible without speed. Good luck with your course!

-Ashley (ThePKFish, fishy1980)
 

Txilsy

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#7
Hello Jinx,

Thanks for submitting your map! I've come to inform you that this map will be rejected.

Points that influenced the decision:
- The theme has been used a lot, there are several desert themed maps as well as castles.
- The build itself is not too appealing to look at, it's quite messy. The jumps are just floating around, which causes the course to not look good. As pointed out by Ashley, there are a lot of barrier blocks. I'd suggest to find another way of preventing a player to jump on the sides or decrease the amount of barrier blocks drastically.
- The jumps are challenging, fun and fit the insane difficulty. There are enough checkpoints as well in my opinion and they're nicely placed. I'd love to see them back in a future course.
- The length suits the difficulty and because of the jumps that are used, the course doesn't get boring as quick.

Thanks again for submitting, we'd love to see another map sometime soon, so don't hesitate on making and submitting another one. :)

Also, if you have any questions or concerns, just PM me here on the forums or on Discord.
 
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