Hi there, I used to judge maps on this server, like a year ago, and I thought I'd just give some constructive criticism.
Pixel art is not exactly the best map to build for the server. It takes much less effort than an actual original structure and most of the time it turns into "Let's put random parkour on an icon and hope it works."
It doesn't work. Not only that, but you have no concept of what makes a parkour "Hard." Hard parkour maps don't have checkpoints every few jumps and you don't need 50 different types of parkour to make a map hard. Use one or two types of parkour and evolve them to make them difficult. Don't overuse parkour and focus on a few specific types to make some truly difficult jumps.
I hope this helps <3
~ Billybo10K