Soooo Idk if anyone has already created a thread on this before, but I wanted to bring up the topic of plot shops. While I am well aware that it's not allowed, I think it would boost the economy in a way and provide a way for players to use different currencies from the normal mana used on auction house.
Some possible ideas for accepted currencies could be cubits, or just mana. I especially find it a bit frustrating when you have to make it known in chat when you are selling spawners, or want spawners to buy. If there were plot shops, then we could just go there whenever we needed something. I would also like to add that if people want to set up their own shop on the plot, they can message the owner of the plot and then pay them in mana as a "rent" fee. I can see how this may cause problems such as what about griefing? Or stealing? Remember that old trick called ./inspect? It wouldn't even require the staff team to do any work as the person who owns the plot can ban anyone who is griefing or stealing. You also might be thinking, what about people not being trusted on the plot? Well there is in fact a command to trust everyone on your plot. (I checked with another staff member on this already) ./p trust all
To make things easier on new players, instead of having to do ./p h [IGN], the plot shop could be a public warp so then the player only has to do ./warp Plot Shop or whatever the warp is called. Again, I don't want to seem as if I'm undermining the staff team or anything, just thought this would be an idea to improve the economy. (if u agree with me, u can just put a +1 and any comments u have)
~StormyEcho~
Some possible ideas for accepted currencies could be cubits, or just mana. I especially find it a bit frustrating when you have to make it known in chat when you are selling spawners, or want spawners to buy. If there were plot shops, then we could just go there whenever we needed something. I would also like to add that if people want to set up their own shop on the plot, they can message the owner of the plot and then pay them in mana as a "rent" fee. I can see how this may cause problems such as what about griefing? Or stealing? Remember that old trick called ./inspect? It wouldn't even require the staff team to do any work as the person who owns the plot can ban anyone who is griefing or stealing. You also might be thinking, what about people not being trusted on the plot? Well there is in fact a command to trust everyone on your plot. (I checked with another staff member on this already) ./p trust all
To make things easier on new players, instead of having to do ./p h [IGN], the plot shop could be a public warp so then the player only has to do ./warp Plot Shop or whatever the warp is called. Again, I don't want to seem as if I'm undermining the staff team or anything, just thought this would be an idea to improve the economy. (if u agree with me, u can just put a +1 and any comments u have)
~StormyEcho~