an idea I thought about, and could be necessary is a reverse checkpoint in parkour.
how does it work?
here is my answer:
if you accidentally get stuck because you clicked on a checkpoint sign at a bad spot, or glitched out, you can click the reverse checkpoint item and you will get the last time you clicked on a checkpoint sign as your current checkpoint, so you can prevent such cases.
in addition to that: please let me know what do you actually think about this idea, as it's very simple and I felt the need to use it multiple times, so please give me feedback and you opinion, and peace![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
how does it work?
here is my answer:
if you accidentally get stuck because you clicked on a checkpoint sign at a bad spot, or glitched out, you can click the reverse checkpoint item and you will get the last time you clicked on a checkpoint sign as your current checkpoint, so you can prevent such cases.
in addition to that: please let me know what do you actually think about this idea, as it's very simple and I felt the need to use it multiple times, so please give me feedback and you opinion, and peace