Hello,
Having discussed your map further, we have decided to put it in the REVIEWING stage. We see a lot of potential but a few points just aren't there.
The theme is original, so good job on that!
The build is accurate and detailed, so good job on that!
The parkour is the main concern we have is the parkour. It felt quite repetitive in some parts due to the amount of neos on your map. In addition, the double neo is a lil confusing as you can do it without the trapdoor - is this intended? Double neos should always be nerfed on hard maps if there is one (for example -0.5). There are a few directional issues that need clearing up too. Please do message me if you'd like me to specify where.
You will have one month from now (until the 26th December) to make these changes or your map will be rejected. Do not hesitate to message me for further help