Rejected Virtual Reality (Medium)

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IPattyI

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IPattyI
IPattyI
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#2
Hey LucyTheKnighty,

Unfortunately, I will be REJECTING this map submission.
  • Theme: As we have no Beat Saber/VR/Oculus Rift/HTC Vive-related maps currently on our server, this is definitely an original submission. Well done!
  • Build: Personally, I think the build could've been executed much better. I get the concept behind it and I see the effort you put into it, I'm not doubting your capabilities in the slightest. But, the build could definitely use some work in its detailing, shaping, and parkour integration. From the front view, the map looks pretty basic. It's a shame because the back part of the headset was well-executed. It's just you got all this floating parkour leading up to some squares and cylinders and it makes it all look very "eh". You really have to address these issues.
  • Parkour: The parkour's length and difficulty did fit the medium difficulty. But, I did have some problems regarding it. It felt pretty boring at times and I'll explain why. You did include different jumps throughout it but you would use the same jump consecutively. Like it'd be back to back glass block jumps, glass pane jumps, ladder jumps, etc (especially the pane segment that was just extensive). You really want to not do that and just use a wide variety of blocks/jumps so that your parkour is enjoyable to do.
I hope you take these criticisms into consideration when submitting maps in the future, good luck!
 
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