Rejected Wild West Parkour [Hard]

Joined
Jan 11, 2015
Posts
17
Ratings
3
#1
This is a parkour that AlbertCat (my irl friend) and I made. It contains exactly 100 jumps, 5 checkpoints (including the beginning), and is one of my favourite courses that I have made. Even though the amount of jumps exceeds the limit for Hard, the jump's difficulty is fairly easy.

Builders: AlbertCat, IciclePalace
Main Tester: SaltandPotatoes
Created On: Creative Server
Difficulty (My Opinion): Hard

Screenshots:

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2015-08-01_10.28.18.png
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SwiftLee

Well-Known Member
Joined
Jul 27, 2015
Posts
71
Ratings
18 9
#2
Keep in mind that this parkour will be in a void environment, so the floor will not be there! But this looks very cool from what I can see.
 
Joined
Jan 11, 2015
Posts
17
Ratings
3
#3
Keep in mind that this parkour will be in a void environment, so the floor will not be there! But this looks very cool from what I can see.
I do know that, It's just my friend has some issues about the shadow on the grass (he has odc about everything lol)
Thanks for the review!:p:D
 

Billybo10000

Forum Master
Donator
Joined
Mar 13, 2015
Posts
689
Ratings
169 8
#4
Sadly your map has been rejected!

Reasons for this include:

Red sandstone... RED SANDSTONE EVERYWHERE!? In other words, try spicing it up with some normal sandstone. SHow us you can use block variety to your advantage.

As for the parkour, it was well thought out, and many sections worked well. I couldn't help but feel the dark coal section was padding that didn't need to be there. It didn't fit the theme, and the random head on the wall made no sense.

On the ascent up the mountain, you have a sign that says to look behind you. It's not clear where to jump to after that, as one sign says "To here" but it only goes to a jump you just did. Try to be more direct and clear on where you want the player to go.

~ Billy