Suggestions for Improving the PVP-Mine
✶ Make magma sell for 5-10 mana instead of $5000. This would incentivize more high-level players to go to the volcano, and increase competitiveness for the resources. (A full inventory at 10 mana/magma would be 22.4k mana)
✶ Allow the mine to be accessed by all players. This would also increase competitiveness for resources, and coupled with the next few suggestions, would greatly benefit both new and old players.
✶ Nerf Implants/Introduce new enchants that counter it. I've seen this plugin for custom enchants before. I know the enchants are changeable, and as such, I have a few suggestions for this overly-powered enchant.
1) Strengthen Viper. Having a stronger poison effect that protects more-often would weaken the regeneration 3 that implants offers, and as such, would mean a player with implants would need to be safer.
2) Add Wither. By typing /enchant wither, you can see that it already exists, and that coupled with Viper would likely be enough to hit through implants, making them both requirements to fight implants.
3) Fix the Alpha enchantment. This would allow dogs to deal additional damage to help deal with the regeneration(also fix slayer for dogs)
4) Beyond these few suggestions, there are some other suggestions that can change PvP and strengthen players. These include Deathbringer, Enrage, and Execute, which can all be seen with the command /enchant [enchant name].
✶ Connect the magma merchants to the rest of the volcano. The merchant should be near the back of the volcano, and should instead require some sort task to reach (I.E. pressing a button that takes 3-4 seconds of redstone to open a door). This would prevent players from running away in pvp, selling their magma, and then dying.