Rejected Piano - Medium

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#1
  • Username: __Sage
  • Map name: Piano
  • Photos of your Parkour: See Below
  • Plot: /plot visit __Sage
  • Difficulty: Medium
  • Number of jumps: 61
 

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Llighty

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#5
I am giving this map a -1 for the following reasons, the theme is unoriginal as we already have a map with the same theme as yours. Make sure your maps are original by looking at Shinx’s parkour list on the parkour forum page. The build could by improved by building an actual piano, rather than just the notes on the piano. The parkour could also be improved by putting a variety of different jumps into the parkour Eg. Brewing stands, enchantment tables, anvils etc. Good luck!
 

Bloro

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#6
I'm gonna give this map a -1. First of all, the theme is unoriginal as there is already a medium difficulty map called Piano. Please read Shinx's Map List before building your map, [Shinx's Map List]. Secondly, the parkour isn't quite fun, its quite repetitive and boring. I suggest adding more variable jumps like slime, snow, brewing stand, enchantment table, anvil, daylight sensor, vines, skulls, fences, iron bars, glass...... Thirdly, the build is quite plain. I think you may build the entire piano instead of just the keys, which is very uninteresting. Also, try adding more block variations instead of just using one block for the entire build. Good luck!
 

sapqhire

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#7
Hello __Sage,

Unfortunately, I will be Rejecting your map.
The theme isn't original, as there are many musical instrument related maps, including piano maps. Please refer to the document in this thread - https://manacube.com/threads/parkour-list-with-theme.20194/ to make sure your map idea is original.
The build isn't great, as it does feel quite flat. I know you did add the music notes around it for decoration, but it would be great if the main build itself could have a bit more shape and depth to it.
The parkour is very repetitive. You did use a few different types of blocks, however you did group them a lot. What I mean by this, is that you would have a sequence of just ladders, then just normal blocks etc. Try to mix up your jumps a bit more throughout your map, as well as experimenting with a larger variety of blocks and items, to create more original and enjoyable jumps.
There are quite a few floating jumps. Try to implement the jumps into the build more and avoid having an excessive number of jumps floating around the build and the void, as having a lot of floating jumps can make your map look quite messy.
The difficulty is good for an easy/medium, and the length is good for a hard map.

Thanks for submitting your map! I hope to see more maps from you in the future.
 
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