Hello!
I was confused as to why //fixlighting is no longer available to players. It's an incredibly useful command and helps solve the world edit lighting bug that you guys have. The command does not stress the server, as even large selections will take time to update the light in the chunks, so (as far as I'm aware) it doesn't stress the server if you //fixlighting on a 2x2 plot for example. It was very helpful because we were able to get natural lighting in our builds without having to build the entire thing without world edit, and didn't just have to stay in /nv the entire time. And, if at night, the light glitches will persist and so light from glowstone or other light blocks may not be visible, meaning that there's no purpose to changing the time of day or adding light at all, since you just have to use /nv so you can't see the pesty light glitches.
TL/DR:
I'd like to suggest giving //fixlighting back to us, as it combats common light glitches and allows us to not have to constantly view plots with night vision, enhancing build quality with actual lighting.
I was confused as to why //fixlighting is no longer available to players. It's an incredibly useful command and helps solve the world edit lighting bug that you guys have. The command does not stress the server, as even large selections will take time to update the light in the chunks, so (as far as I'm aware) it doesn't stress the server if you //fixlighting on a 2x2 plot for example. It was very helpful because we were able to get natural lighting in our builds without having to build the entire thing without world edit, and didn't just have to stay in /nv the entire time. And, if at night, the light glitches will persist and so light from glowstone or other light blocks may not be visible, meaning that there's no purpose to changing the time of day or adding light at all, since you just have to use /nv so you can't see the pesty light glitches.
TL/DR:
I'd like to suggest giving //fixlighting back to us, as it combats common light glitches and allows us to not have to constantly view plots with night vision, enhancing build quality with actual lighting.