A Petition for all who have lost items because of death.

Vick

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#1
As you may know, the worst feeling in life is not giving birth. Its dying in manacube. You spend more than 2 cubits on a loadout, just to die and then by the time you get back, your stuff is gone. This is because manacube despawns anything on the ground after 2 minutes. This is unfair and encourages people to spend more money to buy the stuff back (which is already against Mojang's TOS) Often times, when people die and lose their stuff, it encourages them to spam in chat about how they died and lost all their stuff. Which is why I am posting this. I think that on death, items should last longer, say 5-10 minutes. Or, Manacube could add in a feature that makes items you lose on death go into a private vault, this could only happen once a month to balance the feature. And no, protection scrolls do not count. They promote spending more money on the game and nobody actually wants to get 30 of them just so that you wont lose all of your stuff on death. In order to sign this, please reply and/or repost it. Thank you for listening and I can only hope that Manacube shows more support to the community about this issue.
 

NEJIRE HADO

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#3
Have u ever thought of not dying?
 

Kaitiey1

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#4
I'm signing. And btw, we are not all rich enough to buy holy scrolls or returning eyes
 

Ludiacrous

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#7
orr..... just dont die. like Shrek53 said. U can always just buy souls with in game money, and not cubits, for 3k=4-5m
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If it was from fall damage, get jelly boots CE, if it was from burning get obsidian shield.
 

Kaitiey1

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#8
R u selling obsidian shield? I have an enchant slot on my boots left till I max em out
 

SirJakuIV

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#12
As you may know, the worst feeling in life is not giving birth. Its dying in manacube. You spend more than 2 cubits on a loadout, just to die and then by the time you get back, your stuff is gone. This is because manacube despawns anything on the ground after 2 minutes. This is unfair and encourages people to spend more money to buy the stuff back (which is already against Mojang's TOS) Often times, when people die and lose their stuff, it encourages them to spam in chat about how they died and lost all their stuff. Which is why I am posting this. I think that on death, items should last longer, say 5-10 minutes. Or, Manacube could add in a feature that makes items you lose on death go into a private vault, this could only happen once a month to balance the feature. And no, protection scrolls do not count. They promote spending more money on the game and nobody actually wants to get 30 of them just so that you wont lose all of your stuff on death. In order to sign this, please reply and/or repost it. Thank you for listening and I can only hope that Manacube shows more support to the community about this issue.

I don't wanna be rude or anything, but is this satire? Mana imo is already pretty low stakes (as in, its so easy to not die), doing this away will take the only edge thats in the game. I, and if this was serious, would start budgeting cubits (dont spend on vanilla/non-sva shit) and just be a little careful

EDIT: and its earth?? this cannot be real. I agree with the items staying longer as the 1 minute timer is annoying tho
 
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Kaitiey1

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#13
I don't wanna be rude or anything, but is this satire? Mana imo is already pretty low stakes (as in, its so easy to not die), doing this away will take the only edge thats in the game. I, and if this was serious, would start budgeting cubits (dont spend on vanilla/non-sva shit) and just be a little careful

EDIT: and its earth?? this cannot be real. I agree with the items staying longer as the 1 minute timer is annoying tho
Earth has random killers willy nilly, and stuff gets expensive fast
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And btw, I was there when he died, I've been killed too, and the strongest people on earth are the biggest randomkillers.
 

SirJakuIV

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#14
Earth has random killers willy nilly, and stuff gets expensive fast
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And btw, I was there when he died, I've been killed too, and the strongest people on earth are the biggest randomkillers.

Ditch the fake economics, bring back the early season rule: Don't spend cubits on non-sva items (sans holies). They are not worth it at all, as they wont make reset
 

mhdtarek

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#15
This is very true, id say just avoid going outside ur town, now i feel that most towns are small (unlike the giant that is Homs) but just try todo most things in resource world like mining but still vouch for ur idea !!
 

Spogger

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#16
I'm signing. And btw, we are not all rich enough to buy holy scrolls or returning eyes
You can grind holy scrolls by killing spiders in public spawners since they are about 3k heads in /kilton
I don't wanna be rude or anything, but is this satire? Mana imo is already pretty low stakes (as in, its so easy to not die), doing this away will take the only edge thats in the game. I, and if this was serious, would start budgeting cubits (dont spend on vanilla/non-sva shit) and just be a little careful

EDIT: and its earth?? this cannot be real. I agree with the items staying longer as the 1 minute timer is annoying tho
This guy has the right idea
 

Spogger

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#18
Play earth for atleast 5 seconds in wild. Thank you
I have done this, I have 1k+ hours on Earth and this is intentionally a part of the game. Like I said, you can get holy scrolls completely for free.