There is just example warps such as /warp a /warp b+ etc..
A tip from me is to not be too random with your build.. I see a lot of new people building all sorts of different styles combined into one plot and it generally has no realism to it at all. I'm not saying your build has to be realistic, because their is a lot of styles such as fantasy that breaks the laws of gravity with floating islands.
Strive to be creative but stick to the same genre of builds.
Genres include:
- Medieval
- Nordic
- Modern
- Steam Punk
- Oriental
And loads more.
Another TIP would be to not be afraid to try new things. I've seen a lot of people with very similar plots on the server with generic cliffs the medieval structures. I'm not saying that those types of build are bad, because I have personally seen some very impressive plots like this, but you will notice that every B+ - A+ builder has incorporated their own unique ideas into the build to create something amazing.
Here is an example of two of my builds when i tried something new:
https://gyazo.com/760ee9f8742bfb6baddc177b4443da01
https://gyazo.com/e2ee90ee2d8fe909d74e3fae778cd5ad
The amount of structures really depend on what style of build.. you could create one large structure known as a mega build that would fill up the entire plot.. Or you could simply just make a bunch of smaller structures.
D - 1-2 structures with minimal detailing, but the structures should generally make sense to its surroundings
D+ - 1-2 more detailed structures, shows some good use of terraforming to blend with structures
C - 2-5 detailed structures with detailed surroundings
C+ 2-5 well built structures, shows an understanding of depth as well as detail, along side a realistic or fitting terrain.
Above C+ doesn't really matter about how many structures you include, just how you've pulled the build off.. Does it all make sense? Do people clearly understand what you're trying to build and how you have made the build come to life. Everything above C+ should be very detailed but understand the amount of detail needed to be fitting towards the style.
I hope this helped a little bit. I have warps such as /warp interior & /warp worldedit to help with those aspects of building.
Thanks for reading
- Beats