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  1. caseyclosed

    Map of the Year: Hard Poll + Medium Winner

    Riomaggiore fans rise up
  2. caseyclosed

    Accepted Slime - Easy

    mfw it didn't save my edited post
  3. caseyclosed

    Accepted Ham - Medium

    Builder : caseyclosed, JM4s ID : /plot v caseyclosed 2 Difficulty : Medium Number of jumps : 51 Screenshot :
  4. caseyclosed

    Accepted Slime - Easy

    Builder : caseyclosed, ID : /plot v caseyclosed 7 Difficulty : Easy Number of jumps : 28 Screenshot :
  5. caseyclosed

    Basics - Parkour Variance and Self Constraint

    Contents • The value of limited variation • Purpose of blocks • Mapper case study Introduction: Welcome to week two of Basics! I’m happy you stopped by for a quick lesson on what I consider to be the most vital part of a good map. Parkour Variance! Jump variation is described as the aspect...
  6. caseyclosed

    Rejected Inside attempt 3 (insane)

    Floating parkour isn't really an issue. Structure builds are different beasts in terms of mapmaking, and this is a very large structure build. I'm in agreement with Tas here, did you want him to cramp 300 jumps into this map? You also mention that parkour should blend into the build but this...
  7. caseyclosed

    Accepted Cheese - Medium

    Cute build. I highly recommend recoloring the cheese as the blatant percentage pattern doesn't look very good. Maybe try tastefully shading with yellow wool, gold, and maybe even yellow clay.
  8. caseyclosed

    Rejected Inside attempt 3 (insane)

    The original source material is monochromatic
  9. caseyclosed

    Tag List Game v2!

    wasn't too bad! I nominate @jacobsfunparty to complete Grimm in under 20 minutes!
  10. caseyclosed

    The worst insane maps

    You are missing a vast majority of annoying maps. No space needle, Gameboy, Happy, Valley.
  11. caseyclosed

    Accepted OnionKing - Medium

    bro you killed it with the facial details on this build. I'm a big fan of Overcooked
  12. caseyclosed

    Accepted Pochita - Insane

    Builder : caseyclosed, Xniper03, trashthetic ID : /plot v caseyclosed 5, ./plot v Pochita Difficulty : Insane Number of jumps : 105 Screenshot :
  13. caseyclosed

    Accepted Grimm - Insane

    Builder : caseyclosed, Kubikit ID : /plot v caseyclosed 16, ./plot v Grimmer Difficulty : Insane Number of jumps : 140 Screenshot :
  14. caseyclosed

    Accepted FrootLoops - Medium

    Cereal itself has never been done
  15. caseyclosed

    Rejected Wubbzy - Medium

    (serious note, don't use brewing stands or cobwebs EVER)
  16. caseyclosed

    Accepted Ankha - Hard (attempt 2)

    great map, well built and fun parkour well suited for a hard map. good luck on your resubmission!
  17. caseyclosed

    Accepted Starman - Hard

    Builder : caseyclosed, doobix ID : /plot h Starman Difficulty : Hard Number of jumps : 60 Screenshot :
  18. caseyclosed

    Accepted DeathDealer - Expert

    Builder : caseyclosed, kristofk, Xniper03 ID : /plot v caseyclosed 18 Difficulty : Expert Number of jumps : 74 Screenshot :
  19. caseyclosed

    Best Builds on ManaCube

    when people forget about Venti :(
  20. caseyclosed

    Accepted Weeniepuss - Hard

    This was a competition where teams were randomly selected and you were tasked with making parkour for an unseen build. Coordination and working with the constraints you were given was key to winning the competition as each member of a team was tasked with a third or fourth of the parkour of the...