Search results

  1. Dooble

    Ongoing KingFlippy - Easy

    Submitted on Sunta's behalf Map Name: KingFlippy Creators: Sunta, Sproutified, ManaLabs Plot: /plot h Sunta 4 Difficulty: Easy Jumps: 23/3
  2. Dooble

    Ongoing Polaroid - Medium

    yeah
  3. Dooble

    Ongoing Polaroid - Medium

    Some may notice this my first proper map (excluding my brief appearance on MallowMen) since August 2023 (Airship) and while a majority of the projects I have been working on in that time still aren't quite ready (One has 50 jumps built and another has around 70 jumps built) I hope this shorter...
  4. Dooble

    Accepted SanktaAlina - Expert

    Submitted on celestiiia and fribe's behalf due to BOTH of them being locked out of their forums account for different reasons... you can't make this up. Map Name: SanktaAlina Creator: celestiiia, fribe Plot: /plot h celestiiia 1 Difficulty: Expert Jumps: 75/10 "chapter closed mfs" - love...
  5. Dooble

    Manacube's Rejected Insanes - Are They Good? (no)

    Reformatted and Updated for September 2024!
  6. Dooble

    Accepted Doom - Insane

    Testers aren't usually credited on casey maps but I just want to list everyone who helped test the final slime, known as the BFJ, in particular MarvelFamily makeemhacks ThatGirlSarah EwoutV Ambiebearr BuffySwag Catflix sockity Axe44732 Blurpyfied zzykrkv Leleplouff PrincVampirsky fribe n9thn...
  7. Dooble

    Accepted Strawbuzzy - Easy

    Submitted on fribe's behalf... again due to being locked out his forums account. By: fribe Map Name: Strawbuzzy Difficulty: Easy Jumps: 24 /plot h fribe 5 (behind Mallow) "ANOTHER papa louie map! get into it" - fribe
  8. Dooble

    News Post KitPvP Season 13

    rest in piss old map 01/02/2020 - 23/08/2024 you were never as good as s9 this one looks cool
  9. Dooble

    Accepted PepperJack - Medium

    Submitted on fribe's behalf due to him being locked out his forums account Map Name: PepperJack Creator: fribe Plot: /plot h fribe 5 (fly behind MallowMen) Difficulty: Medium Jumps: 35 / 5
  10. Dooble

    Accepted Doom - Insane

    oh no.
  11. Dooble

    Accepted Dillon - Easy

    https://www.models-resource.com/3ds/supersmashbrosfornintendo3ds/model/71050/ https://en.wikipedia.org/wiki/Dillon%27s_Rolling_Western
  12. Dooble

    Rejected Ancient Greece - Medium

    im not gonna comment on the other discussions in this thread but i AM gonna clear up the philosophy on why i say this: i mainly tell people to not rely on signs for direction and to go for more visual indicators like glass or arrows for the reason that through experience, players just... don't...
  13. Dooble

    Accepted A5-AP36 - Medium

    i knew what didn't kill you made you stronger but i didn't know it also made parkour maps
  14. Dooble

    Accepted CorruptJudgement - Hard

    Submitted on Rozarioh's behalf at his request CorruptedJudgement by Rozarioh plot v RozariohCantRotate Hard "63 jumps prolly" - Rozarioh
  15. Dooble

    New map judging system for parkour

    There's alot to unpack here but I'll do my best to address the flaws in this To start the easiest fix is simply to just yknow... get those judges to play them, but it seems obvious from the timegap that's not the simple solution it sounds like because this is a conversation being had to begin...
  16. Dooble

    Accepted U-Turn - Easy - Resubmit

    actual plot is rozarioh 9
  17. Dooble

    Rejected Republic Entry - Hard

    https://docs.google.com/spreadsheets/d/1HEsY56U5nG0BIql-Ef8ZSBdNgXO-xD2h7g6J0v27t2Y/edit#gid=322040461&range=A459 yes it does, unless you mean the old version of the doc which to my knowledge isnt linked anywhere ingame or on forums anymore...
  18. Dooble

    Ideas for new features to increase the motivation to grind

    a way of resetting stats on your terms, not the servers could maybe be a welcome addition but it would have to have atleast like 4 layers of security lol
  19. Dooble

    Ideas for new features to increase the motivation to grind

    Before i talk about each individual idea i should start with it seems like these ideas all exist with the presumption that parkour needs something to provide to players who have already gotten to champion, to which on a fundamental level i disagree and ill try explain why with the solutions...