Rejected Escher's Playground - Expert

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A Pink Cow

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#1
Username: Pink_Bovine/A Pink Cow#1902
Map name: Escher's Playground

Plot Id: /plot v Pink_Bovine 3 - black cube on the left hand side
Difficulty: Expert?/Hard? Not sure
Number of jumps: 52

About the map: It's a visual illusion! Based on his drawing 'Relativity'
Escher_Relativity_1953.jpg

Here's some photos of the parkour/map:
Screenshot 2020-10-08 at 12.41.36.png
Screenshot 2020-10-08 at 12.42.07.png
Screenshot 2020-10-08 at 12.42.38.png
Screenshot 2020-10-08 at 12.42.26.png

Thanks,
Pink!
 

zzykrkv

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#3
Nice Map! I found a few exploits which ill list below
red = skip
blue = intended path

1602203050387.png
1602203100215.png
1602203122632.png
1602203239921.png


+1 gl!
 

PyroTortilla

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#4
Hello,

Unfortunately, I will be REJECTING this map submission. Here is my input:

Theme: The theme is original, as we do not have any maps centered around the Relativity drawing, so nice job there.
Build: The build looks really nice, and is very accurate to the theme. I saw you posting in the forums about making small people, but I had no idea that the green things were in fact supposed to be humans - a redesign of those could be nice, or maybe specifying somewhere what they are supposed to be (unless you did and I missed it).
Parkour: The parkour was the proper length of a HARD map but definitely fit the difficulty of an EXPERT. I would increase the number of jumps to make it somewhere between 80-100 jumps or nerf the parkour to fit the HARD category better. A lot of your parkour was quite frustrating to play, as there were headhitter neups (definitely none of those on a HARD map), long ladder jumps (specifically the ladder jumps where you had to go around the glass pane or the one with the closed iron trapdoors), and a slew of iron trapdoor jumps that were quite difficult and annoying to time. I recommend decreasing the amount of iron trapdoor open/close jumps as there were quite a few of them for such a short submission, and they drastically decreased my enjoyment with your map. With that being said, the parkour was varied and definitely wasn't boring to play - I like how most of the jumps were different from one another, so great job there.

I'd love to see more submissions from you in the future, and have a great day!
 
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