Rejected Ghostbusters - Expert

Status
Not open for further replies.

TNTfreak007

Active Member
Joined
Feb 23, 2021
Posts
26
Ratings
9
#1
Usernames: TNTfreak007, struqqles, SixpackMacka007
Map Name: Ghostbusters
Fotos are attached
Plot ID: -126;110
Difficulty: Expert
Number of jumps: around 80

You're scared of ghost's?? Then you probably shouldn't play this ;) ...
Based on Ghostbusters.
 

Attachments

Last edited:

carvhes

Dedicated Member
ELITE
carvhes
carvhes
ELITE
Joined
Sep 13, 2021
Posts
142
Ratings
78 3
#2
Usernames: TNTfreak007, struqqles, SixpackMacka007
Map Name: Ghostbusters
Fotos are attached
Plot ID: -126;109
Difficulty: Expert
Number of jumps: around 80

You're scared of ghost's?? Then you probably shouldn't play this ;) ...
Based on Ghostbusters.
build is cool but the parkour doesn't feel like an expert IMO, felt too easy
 

Hayleyx

SrMod | Parkour Manager
Senior Mod
Hayleyx
Hayleyx
Senior Mod
Joined
Dec 28, 2019
Posts
1,220
Ratings
518 24
#4
Hello,

I shall be putting your map into ONGOING as I have tested and reviewed your map. Your map will now be discussed amongst other judges. Please be patient as this may take some time.

If you have any further questions, do not hesitate to start a conversation with me on the forums or message me on discord Hayley#1882.
 

Pulty

Member
Pulty
Pulty
Joined
Apr 10, 2020
Posts
21
Ratings
8
#5
The Stay Puff face almost looks like a cat, maybe use some banner/head shenanigans? The bottom red part of the scarf looks built into him, the shape of the torso looks more layered than organic, and I wonder how it would looks using only snow blocks, or using a blend of snow, quartz, and maybe iron blocks.

Rest of the build is clean, the shattered pavement at Stay Puff's feet is cool.
 
Last edited:

Hayleyx

SrMod | Parkour Manager
Senior Mod
Hayleyx
Hayleyx
Senior Mod
Joined
Dec 28, 2019
Posts
1,220
Ratings
518 24
#7
Hello,

I regret to inform you that your map has been REJECTED.
The THEME of your map is original so good job on that!

The BUILD of your map is good. The map better resembles ghost busters and is accurate for what you are going for. The build does look messy through with random floating objects and parkour all around.

The parkour has similar concerns to last time. The parkour is still messy with the aspect of random variance blocks just being added places. The pathing was overall very confusing and chaotic. Some checkpoints are a lot harder than others- it felt inconsistent in some places. Please look at this imgur album for more details . These are a few examples.

We look forward to seeing more maps from you in the future.
Have a good day/night
-Hayley
 
Status
Not open for further replies.