Username: cLOUDDEAD
Map Name: Haunted Library
ID: 39;-75
Difficulty: Hard
Length: ~72ish jumps over 6 CPs
The path through the course is very winding and fits a lot of jumps into a somewhat small space. It's designed to have a fairly complex route to tease the player by making them take a long path to reach a destination that is always close to where they are, without ever being too confusing to navigate for the first time through the map. It is also designed so that certain CPs can be used at different angles, so a CP you used much earlier can be useful again in a later section of the map.
Despite how close everything is, no barrier blocks were used to force you into a route, only the physics of the game stop you from taking unintended shortcuts
This is also my first map, so if I'm missing anything obvious please let me know
Screenshots
Map Name: Haunted Library
ID: 39;-75
Difficulty: Hard
Length: ~72ish jumps over 6 CPs
The path through the course is very winding and fits a lot of jumps into a somewhat small space. It's designed to have a fairly complex route to tease the player by making them take a long path to reach a destination that is always close to where they are, without ever being too confusing to navigate for the first time through the map. It is also designed so that certain CPs can be used at different angles, so a CP you used much earlier can be useful again in a later section of the map.
Despite how close everything is, no barrier blocks were used to force you into a route, only the physics of the game stop you from taking unintended shortcuts
This is also my first map, so if I'm missing anything obvious please let me know
Screenshots