My opinion (for Survival) on the implants nerf is that it's only beneficial to the people who just play to PvP on the server, which is a tiny aspect compared to things like bosses, quests and isles. The people who play just to PvP have all their SSV items so they're strong enough already, and just want everyone to be weak so they can go around killing people with their SSV's because they've already completed all the quests and things that implants helped a lot with. I can't even do the last party quest on Survival now because the Burning Land mobs are way too overpowered without implants and you can only kill a couple at a time before dying or typing a command fast enough to escape (each time risking all your items), so it would literally take months to kill 10,000 mobs there, even before the nerf it would take weeks.
If it's possible, the nerf should only apply in /warp pvp just so they can enjoy their little game ruining nerf with each other and kill each other while the rest of the server is able to progress the game, they only wanted it nerfed for their own selfish reasons, and all the newer players who don't even care about PvP are suffering from it, as well as regular long-time players.
Some of the isles, especially Burning Lands, is actually impossible to farm items or finish the 10k monster quest unless you've got good SSV items which most people don't have, I started playing this Survival season about 3 weeks ago and this implants nerf completely ruined Isles for me, and made bosses a lot more difficult, so I am definitely not the only one. Whos idea even was this, no one in chat even agrees with it apart from like 1 or 2 people everyone is complaining.
Edit: I even just saw in chat the only guy I see that wanted implants nerfed said he has regen and saturation anyway and itemed 2 SSV things in chat that gives him that... He just wanted everyone else to not have it so he can go around killing everyone that don't have those specific SSV's.