Rejected Into the Underground - Medium

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curtis

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curtis18264
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#1
Username: curtis18264
Map Name: Into the Underground

2019-10-27_14.03.23.png 2019-10-27_14.04.05.png 2019-10-27_14.04.23.png 2019-10-27_14.04.45.png

/plot h curtis18264
Medium
~47 jumps
Note: A button needs to be pressed to continue at some point, but you might be able to press buttons on my plot. You should be able to just fly over that point
 

Dubinzi

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#3
Giving this a +0

Positives:
  • Good terraforming
  • The parkour may not be varied, but I found it enjoyable.
  • Nice and compact
Negatives:

  • This map is punishing without using speed. If this were to be added, I would guess it would be a donator map.
  • The decorations are a bit bland in places and are super detailed in other places. This area especially felt very bland to me.
    bland.png
  • Unoriginal theme

Suggestions:
  • Vary the parkour jumps more (ladder jumps!)
  • Add more decorations
  • Make the trees more detailed, as the current trees are too simple
This map has good potential! Please consider changing what I've suggested. Good luck with your map, and happy halloween! :)
 

PyroTortilla

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#5
This is some very good criticism!
For a first map you did pretty well! I’m also very appreciative of your good attitude regarding the criticism, some people take offense but you’re actually taking it to heart. I’d love to continue to see builds from you in the future, and no matter what keep making maps!
 

IPattyI

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#6
Hey curtis18264,

I'm sorry to have to tell you that your map has been REJECTED. The theme is not particularly original, but the way you twist it and make it unique compensates for it somewhat so it's okay. The build is not incredibly attractive due to the use of the same blocks which are primarily grass, dirt, and cobblestone. Of course, I understand the limitations due to the theme, but there could be much better execution build-wise. I definitely understand what you were going for, a sort of cool get out of the mazy type of map, which I found enjoyable at times. Still, there are multiple issues with the PK. I think there are too many difficult jumps for it to be a medium, so I'd recommend nerfing those. There are no checkpoints, the PK can get very very confusing at times, and it lacked variation in the jumps and blocks utilized. If I'm being honest, I got really tired of doing the same type of jumps over and over again. It was cool at first but it lost its thing. I do believe there's a possibility of this map getting accepted if it undergoes a very serious revamp. Nevertheless, I hope to see more submissions from you in the future!
 
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