Hello,
Unfortunately, I will be
REJECTING your map submission. Here is my input:
Theme: The theme is original as we do not have any strictly-invisible themed maps - however, this is not because you are the first to think of it but rather because invisible maps are just very annoying to play, so we try to limit the amount of invisible or trick jumps on a map (even barrier mazes are annoying).
Build: The build was pretty mediocre. I couldn't tell that the barriers covered in fences were supposed to be buildings at all, and the ground decoration is pretty boring and limited. Try to have a visible main build to your map and have good decoration around the whole plot instead of using bonemeal on grass blocks. The vast amount of barriers was also very problematic - they dropped my FPS from around 87 to 17 - try to limit the number of barriers used as many of theme were unnecessary and using //set air (especially for the other building with the fences on it) would achieve the same goal. You can also change the barriers to only be on the outside (covering a perimeter) instead of filling in the whole thing, and using alternating rows of barriers achieves the same goal with half the mess.
Parkour: The parkour was pretty boring and repetitive - try to use more blocks than just barrier to barrier jumps like heads, vines, water, ice, soul sand, slabs, lily pads, flower pots, etc. to make your parkour more fun to play. The length and difficulty corresponded to that of a
MEDIUM map, so nice job there.
This jump was impossible to do on 1.8.9 without speed, so make sure all your jumps fit those two guidelines.
I'd love to see more map submissions from you in the future, and have a great day!
(P.S. - almost all the barriers on your plot have been changed to glass just to reduce the lag while judging).