Hello,
Just a quick one revolving around "Loot" that drops from a player.
I don't know how other people feel about ALL loot dropping from a players inventory but personally I find it very annoying. Loot always builds up so fast and I'm for ever clearing my inventory of clutter. It would be nice if when you kill a player a body drops to the floor and you have maybe 20 seconds to loot "What you want" before the corpse explodes (You don't take damage from the explosion). This then removes lots of loot building up in your inventory and across the floor which could potentially cause players FPS to drop like myself.
Also, with regards to "New Players" I feel It's extremely hard to get kills because of how limited kits are. It takes a long time to save up mana for an In-experienced player which makes it hard to purchase a kit (Without buying a rank). I think there should be more than one "Default" kit that players can choose to suit their needs. For example, Archer. Archer can be solely a Bow kit which will allow players that don't have a good sword to defend themselves. As a new player myself I have heavily relied on a bow to help me chain kills to kill players with better armour.
Furthermore, A suggestion that could potentially be really good or really bad. Using In game cash to buy what I like to call an "Ultimate". This consist's of an item having its own unique ability. For example, A sword that has a lighting attack that deals 2 hearts of damage no matter what gear you have. I like to call it "True Damage". This could make it easier for new players to use something a bit stronger against top players but sided to this good make good players Invincible.
I'm interested to hear peoples opinion's no matter if it's negative or positive feedback.
Thanks for reading,
Kind regards,
Yaamaha
Just a quick one revolving around "Loot" that drops from a player.
I don't know how other people feel about ALL loot dropping from a players inventory but personally I find it very annoying. Loot always builds up so fast and I'm for ever clearing my inventory of clutter. It would be nice if when you kill a player a body drops to the floor and you have maybe 20 seconds to loot "What you want" before the corpse explodes (You don't take damage from the explosion). This then removes lots of loot building up in your inventory and across the floor which could potentially cause players FPS to drop like myself.
Also, with regards to "New Players" I feel It's extremely hard to get kills because of how limited kits are. It takes a long time to save up mana for an In-experienced player which makes it hard to purchase a kit (Without buying a rank). I think there should be more than one "Default" kit that players can choose to suit their needs. For example, Archer. Archer can be solely a Bow kit which will allow players that don't have a good sword to defend themselves. As a new player myself I have heavily relied on a bow to help me chain kills to kill players with better armour.
Furthermore, A suggestion that could potentially be really good or really bad. Using In game cash to buy what I like to call an "Ultimate". This consist's of an item having its own unique ability. For example, A sword that has a lighting attack that deals 2 hearts of damage no matter what gear you have. I like to call it "True Damage". This could make it easier for new players to use something a bit stronger against top players but sided to this good make good players Invincible.
I'm interested to hear peoples opinion's no matter if it's negative or positive feedback.
Thanks for reading,
Kind regards,
Yaamaha