Rejected Medieval Style Parkour

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#1
Map Creator: BabyBubbless
Map Name: Kinda medieval
Map difficulty: Easy
Plot warp: /plot v BabyBubbless

# of jumps: about 76.


Even tho there is a lot of jumps most of them are really easy so that's why i feel like it's an easy map :). 2020-10-31_13.32.18.png 2020-10-31_13.31.44.png 2020-10-31_13.31.53.png 2020-10-31_13.32.04.png 2020-10-31_13.32.23.png 2020-10-31_13.32.18.png
2020-10-31_13.31.44.png
 

ovur

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#2
parkour feels super repetitive but the builds are decent.
 

IPattyI

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#3
Hey BabyBubbless,

Unfortunately, I will be REJECTING this map submission.
  • Theme: As we have a lot of medieval-style and tower related maps currently on our server, this is a pretty unoriginally themed map submission. I recommend that you look at our list of previously used maps/themes as to prevent such things in the future: https://docs.google.com/document/d/1lZKQZMgGev6fXyhZ8nCPkTzNIj0yOjXjUTDvfzKNzl4/edit .
  • Build: Personally, I don't think the build is very good. The main issue I have with it is how unimportant the build is in comparison to the parkour. The map is comprised of 80% parkour and 20% build. You just have an incredible amount of floating parkour with some islands and a tower here and there. This is not what we want to see. We want you to incorporate your parkour into your build, not have the parkour be the sole star of the show.
  • Parkour: The parkour was way too long for any difficulty given how easy it was. If anything, it could be a medium map, but since it's so long it doesn't fit that either. In the future, pick a difficulty and then model your parkour after it's required difficulty/length, or else you'll end up with this issue. Furthermore, the parkour was incredibly boring to do as you utilized the same exact jumps for almost the entirety of it. It was so linear I got bored halfway through. You need to be more creative than this, this is just not gonna cut it.
I hope you take these criticisms into consideration when submitting maps in the future, good luck
 
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