I posted a thread similar to this months ago, but I thought it would be a good time to update it based on changes that have already happened and re-post it. I would love the idea of a true OP Skyblock. These are some of the things I’d love to see in the event an OP Skyblock came to the server. (Just a warning, this post is really long. Also, I do edit this from time to time so if you notice a few odd things in this post that don't make sense for when I originally wrote this, that’s probably why.)
1. OP Islands: Previous servers I've played on have had a pre-made island (or multiple pre-made islands) you could buy at the Skyblock spawn for a certain amount of in-game money. These islands would be much bigger and way more detailed than the regular islands you can choose from when first starting out on Skyblock, and can be priced based on the size of the island and how detailed it is (We’re talking $3,000,000+ in-game money, so these islands would be pretty amazing islands).
Side Note: Something I'd like to possibly see is an "Island Creation" competition, where the winner of this competition and the 2nd and 3rd place winners could have their island featured as some of the OP islands you could buy in-game. Even if it isn’t a guaranteed win for me, it’s still something I’d like to participate in at the very least.
2. /shop Changes: I think that along with the possible addition of an OP server, we should get to see some changes to the shop, primarily to the kinds of things we can sell/buy. I would love to be able to sell things like redstone, diamonds, and emeralds or buy things like acacia wood, dark oak wood, or netherbrick/netherrack.
3. Island Advertisement: I think it'd be fun to have someplace in spawn for people to advertise their island if they wanted to. Some sort of NPC could be set up so that when you click on it, it brings up the advertisement menu. People could bid with in-game money to have an advertisement; the top 5 or 10 people with the highest bid would get those spots and the people who got out-bidded would have their money returned to them. The people who won would have their heads show up in the NPC menu, and if someone clicked on the head of that person they would automatically warp to the person's island. This would be great for people with island shops or something that people have for the rest of the people on the server. We could also possibly create an alternative advertisement area for players who aren’t so popular that follows the same basic set-up as the one just explained. We could randomly select newer and/or less popular players based on the amount of time they’ve played, how active they are, etc. These players can then get advertised automatically, without having to bid or anything, increasing traffic to their islands and allowing them to get a little attention.
4. New Manashop (or Rank) Additions: I think the addition of two new perks to Manashop would be awesome. One would be /bottle super, and it would work just like /bottle get max does but instead of giving you several stacks of regular exp bottles, it would turn all of your exp into one super bottle. You can use the super bottle just like regular exp bottles (putting them on the auction house, using them for exp, etc.), but the only difference is the amount of exp they hold. I also would like to possibly see /withdraw added. /withdraw would be the command for bank notes, which is another thing I'd love to see on the server. If you're unfamiliar with bank notes, the command works by entering the command and a number, and it would take that much money out of your balance and then put a paper in your inventory. When right clicked, it can return that money to your balance or it can be traded and someone else can use it.
5. Weekly/Monthly Competitions: Every week (or every month) there should be an official competition for the Skyblock community. The competitions can be anything, like who can gain the most island level in a week or something like a baking competition where people have to try and collect certain food items in game without buying the items from the shop (items include cake, pumpkin pie, a stack of raw beef, etc.). Because these kinds of events would happen often enough I don’t think giving out tags or anything major is justifiable, but I do think that the winners of these competitions would get in game items as a prize for winning. Things like in game money, spawners, or another prize. One thing that would be cool to see on this would be competitions like there were in the first week or 2 of Survival S3.
6. Other Changes: Three minor things I’d like to see changed are putting signs on chests, possibly getting more colors for chat, and the difficulty of Skyblock in general. The private signs on chests get annoying because it automatically privates the chests when I don't always want them to be that way. Maybe this could be replaced with a command or something you write on the sign yourself (like /lock). As far as chat colors go, a lot of people would like more variety in the color chat. I've namely seen red/pink or purple. I personally would like to see a nice shade of blue. Finally, I think Skyblock is too easy, especially for the "wallet warriors" who buy a ton of keys and stuff at the beginning of the season. Said "wallet warriors" pretty much dominate the entire season and it doesn't really give others a good chance to catch up. I think that making Skyblock harder in general would be good because then there is more of a challenge to get top island, most money, etc.
Things I'd like to See Outside of OP Skyblock:
1. "Mob Whacker": A Mob Whacker is something that could help users who have stacked mobs in their grinders or farms. Instead of wasting a large amount of time trying to kill them all, they have the option of purchasing one of these (either from the official ManaCube store or in-game) to kill the mobs. The Mob Whacker could start off by only killing a smaller number of mobs every time said mobs get hit with it, but could be upgrade-able (using something like in-game money or levels) to upgrade it and increase the number of animals/mobs that get killed. I was thinking this Mob Whacker could somehow be it's own weapon in-game but it alternatively could be added in as a custom enchant to put on weapons and could used with other enchants, like Looting, Fire Aspect, Rage, and Inquisitive.
Side Note: When I say the Mob Whacker could be it's own weapon in-game, I mean it could take the shape of a different item but act as a weapon. I've only ever played one server that had some form of a Mob Whacker but their version of it looked like a blaze rod and acted like a sword. If that makes any sense.
2. Purchasable Island Upgrades: I know that a while ago island expansions were added to shop, but it would be cool to see other island upgrades added to shop. Examples could be hopper increases and minions. I know that we already experimented with minion like things a while ago and that didn't really turn out the way it was supposed to, but I think that it could be used as a learning experience and we could try again. This was a popular topic of discussion at some point, but a terraform wand would be a cool thing to add. It would be just like the wand in creative, but helps build on your island and uses materials from your inventory to do it.
Anyways, now that I've written everybody's eyes off..... I'd like to know what other people think.
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