Accepted Parkour resubmission (2°): Pirate Cellar

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#1
Username: JosephMTC
Map name: Pirate Cellar
Plot ID: 102:-31
Diff: Expert
N° Of jumps: ~100

So, there were 3 problems:
> Was a bit to easy for the Expert Diff.
> Abundance of ladders.
> Repetitive sections with the same jumps.

And the response to these problems were:
> Some jumps were made slightly harder.
> Ladders were reduced in a lot of areas.
> Repetitive sections:
1) Jumps were changed to add variety.
2) Blocks were changed to give the feeling of variety.
* Checkpoints were changed in order to make it more consistent, varying between 12-16 jumps for each section.
 

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k_rissy

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#2
Hello JosephMTC,

Your map is being put in reviewing; this means your map is neither accepted or rejected just yet.
From your previous submissions, the theme is original and the build is accurate to what you were going for.
As I already told you while testing this in-game, the difficulty and variety of the parkour have immensely improved, so thank you for that. Now, I just want to address the messiness of the parkour. Everything seems clumped together, so try to make it neater and have a more direct parkour path.
You will have until the end of this month (August 31st) to make these changes; if none are made by this time, your map will automatically be rejected. I will be locking this thread to responses, so you will have to contact me either here on the forums, on discord (InfinityxKatrina#2229,) or send me a /mail in-game!

Have a nice day,
Kristina
 

k_rissy

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#3
Hello JosephMTC,

Thank you for making the necessary changes.
I am now happy to inform you that your map is being accepted!

Thank you for submitting this map, I would love to see more submissions from you!
Have a nice day,
Kristina
 
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