Rejected PARKOURMANIA - Easy to Extreme!

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#1
The start and instructions
2019-10-29_08.32.18.png
The easy stages of the parkour
2019-10-29_08.36.44.png
The hard stages of the parkour
2019-10-29_08.39.01.png
The hardest stage - go to /plot visit 00X00 to try it right now!!!
2019-10-29_08.40.42.png
 
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piebrian5

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#2
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The theme is unoriginal, the map is very similar to colours plus you should have a main theme to the map other then just having a bunch of floating blocks. You should a have a main build that the parkour can be attached to as floating parkour is very messy and unattractive. You must also have varied blocks as you have only used ladders and blocks you can use things such as fences, glass panes, pistons, enchanting tables, etc. You should also have a difficulty that your map is throughout the entire map other than having stages of varying difficulty. Good luck!!
 

MCBYT

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#3
A map with varying difficulty could work, somewhat like ShatteredWorld, but even the hardest jumps on this map wouldn't be suitable for an expert/insane due to their simplicity. It'd also be good to add finishes along the way, one at the end of each difficulty level.
 

sapqhire

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#4
Hello 00X00,

Unfortunately I will be Rejecting your map.
The theme isn't very original, as there are similar maps that are just jumps, (Colors - Hard or Random - Expert for example)
When building a parkour map, please have a main build, then build the jumps around it, rather than just having the jumps on their own. Not having a build can make the map look a bit boring, and also makes it look messy.
The parkour doesn't have much variation, as it's made up of mainly single blocks and ladders. I would recommend experimenting with a larger variety of blocks and items when building jumps, it makes the map overall more enjoyable to complete.
As you made it all different difficulties, the map varies from easy-medium with a few jumps better suited for a hard map, and the length is good for a hard map.

Thanks for submitting your map! I hope to see more maps from you in the future.
 
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